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2008-12-08 21:10:24 +00:00

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<title>AssaultCube: sniperrifle Struct Reference</title>
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<h1>sniperrifle Struct Reference</h1><!-- doxytag: class="sniperrifle" --><!-- doxytag: inherits="gun" --><code>#include &lt;weapon.h&gt;</code>
<p>
Inherits <a class="el" href="structgun.html">gun</a>.
<p>
<div class="dynheader">
Collaboration diagram for sniperrifle:</div>
<div class="dynsection">
<p><center><img src="structsniperrifle__coll__graph.png" border="0" usemap="#sniperrifle__coll__map" alt="Collaboration graph"></center>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>
<p>
<a href="structsniperrifle-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#6ce7a0243ae201bc3a01f7cf9eec3059">sniperrifle</a> (<a class="el" href="classplayerent.html">playerent</a> *<a class="el" href="structweapon.html#1c3a5b16585cc051d413ec3b79b1bf51">owner</a>)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#17d62795a8bd167414acf0ef16ce4310">attackfx</a> (const <a class="el" href="structvec.html">vec</a> &amp;from, const <a class="el" href="structvec.html">vec</a> &amp;to, int millis)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#dc06b3c69d668c65b78358ec10457ae8">reload</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#c05ab9f7ca9b09b23b69d64ad332fec3">dynspread</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#c53295f60e69b25582fa3f6bfedc3c15">dynrecoil</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#2fa745ba349aa0da2c1c0a720f6875db">selectable</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#e005ebeda4a8fc7a3c3f8d21dcb1501a">onselecting</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#602993744788e7eba3c94ad61bab0c0d">ondeselecting</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#aea6d0d5b03f3c0f5ea1fce0e6ea1324">onownerdies</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#c391ce3b401f93fc60346d9e89528292">renderhudmodel</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#b455e9c23c6de8b6944ce15a7be7cdac">renderaimhelp</a> (bool teamwarning)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#ec0c5fa5c82213a8fa05322e208b9f5c">setscope</a> (bool enable)</td></tr>
<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#2348145a09c45178b33f6cd633c520fa">scoped</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsniperrifle.html#9ad08b93535cbb6ec42fcf88c88901e9">scoped_since</a></td></tr>
</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="6ce7a0243ae201bc3a01f7cf9eec3059"></a><!-- doxytag: member="sniperrifle::sniperrifle" ref="6ce7a0243ae201bc3a01f7cf9eec3059" args="(playerent *owner)" -->
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<td class="memname">sniperrifle::sniperrifle </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classplayerent.html">playerent</a> *&nbsp;</td>
<td class="paramname"> <em>owner</em> </td>
<td>&nbsp;)&nbsp;</td>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="17d62795a8bd167414acf0ef16ce4310"></a><!-- doxytag: member="sniperrifle::attackfx" ref="17d62795a8bd167414acf0ef16ce4310" args="(const vec &amp;from, const vec &amp;to, int millis)" -->
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<td class="memname">void sniperrifle::attackfx </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="structvec.html">vec</a> &amp;&nbsp;</td>
<td class="paramname"> <em>from</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="structvec.html">vec</a> &amp;&nbsp;</td>
<td class="paramname"> <em>to</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int&nbsp;</td>
<td class="paramname"> <em>millis</em></td><td>&nbsp;</td>
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<td></td>
<td>)</td>
<td></td><td></td><td><code> [virtual]</code></td>
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<p>
<p>Reimplemented from <a class="el" href="structgun.html#45c7a9f5941f8592742168530cbf45a3">gun</a>.</p>
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</div><p>
<a class="anchor" name="c53295f60e69b25582fa3f6bfedc3c15"></a><!-- doxytag: member="sniperrifle::dynrecoil" ref="c53295f60e69b25582fa3f6bfedc3c15" args="()" -->
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<td class="memname">float sniperrifle::dynrecoil </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
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</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#1e6d54bd9bf073986aa925016e8042af">weapon</a>.</p>
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</div><p>
<a class="anchor" name="c05ab9f7ca9b09b23b69d64ad332fec3"></a><!-- doxytag: member="sniperrifle::dynspread" ref="c05ab9f7ca9b09b23b69d64ad332fec3" args="()" -->
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<td class="memname">int sniperrifle::dynspread </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
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</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#15ff68d8659b87fd90e89a769e6687c8">weapon</a>.</p>
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</div><p>
<a class="anchor" name="602993744788e7eba3c94ad61bab0c0d"></a><!-- doxytag: member="sniperrifle::ondeselecting" ref="602993744788e7eba3c94ad61bab0c0d" args="()" -->
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<td class="memname">void sniperrifle::ondeselecting </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#39e1c539c5971730b7d2c2ef95a1e166">weapon</a>.</p>
</div>
</div><p>
<a class="anchor" name="aea6d0d5b03f3c0f5ea1fce0e6ea1324"></a><!-- doxytag: member="sniperrifle::onownerdies" ref="aea6d0d5b03f3c0f5ea1fce0e6ea1324" args="()" -->
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<td class="memname">void sniperrifle::onownerdies </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#3627cfbe4c4a3abbbd23c0b50353b968">weapon</a>.</p>
</div>
</div><p>
<a class="anchor" name="e005ebeda4a8fc7a3c3f8d21dcb1501a"></a><!-- doxytag: member="sniperrifle::onselecting" ref="e005ebeda4a8fc7a3c3f8d21dcb1501a" args="()" -->
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<td class="memname">void sniperrifle::onselecting </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#ad1cf43cf37481f8b931abad48c76b5a">weapon</a>.</p>
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</div><p>
<a class="anchor" name="dc06b3c69d668c65b78358ec10457ae8"></a><!-- doxytag: member="sniperrifle::reload" ref="dc06b3c69d668c65b78358ec10457ae8" args="()" -->
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<td class="memname">bool sniperrifle::reload </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#6b8cb8279fe4c7df2758454571a65aab">weapon</a>.</p>
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</div><p>
<a class="anchor" name="b455e9c23c6de8b6944ce15a7be7cdac"></a><!-- doxytag: member="sniperrifle::renderaimhelp" ref="b455e9c23c6de8b6944ce15a7be7cdac" args="(bool teamwarning)" -->
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<td class="memname">void sniperrifle::renderaimhelp </td>
<td>(</td>
<td class="paramtype">bool&nbsp;</td>
<td class="paramname"> <em>teamwarning</em> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#e0f38ed4f1e74f8a14b7ad47e02e6421">weapon</a>.</p>
</div>
</div><p>
<a class="anchor" name="c391ce3b401f93fc60346d9e89528292"></a><!-- doxytag: member="sniperrifle::renderhudmodel" ref="c391ce3b401f93fc60346d9e89528292" args="()" -->
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<td class="memname">void sniperrifle::renderhudmodel </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#a20d7b0fcbde52b6ee616defc6661cbf">weapon</a>.</p>
</div>
</div><p>
<a class="anchor" name="2fa745ba349aa0da2c1c0a720f6875db"></a><!-- doxytag: member="sniperrifle::selectable" ref="2fa745ba349aa0da2c1c0a720f6875db" args="()" -->
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<td class="memname">bool sniperrifle::selectable </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
<td><code> [virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Reimplemented from <a class="el" href="structweapon.html#fd3a9eb9b77b1d6b453cb1b980c85f12">weapon</a>.</p>
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</div><p>
<a class="anchor" name="ec0c5fa5c82213a8fa05322e208b9f5c"></a><!-- doxytag: member="sniperrifle::setscope" ref="ec0c5fa5c82213a8fa05322e208b9f5c" args="(bool enable)" -->
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<td class="memname">void sniperrifle::setscope </td>
<td>(</td>
<td class="paramtype">bool&nbsp;</td>
<td class="paramname"> <em>enable</em> </td>
<td>&nbsp;)&nbsp;</td>
<td></td>
</tr>
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<p>
</div>
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<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="2348145a09c45178b33f6cd633c520fa"></a><!-- doxytag: member="sniperrifle::scoped" ref="2348145a09c45178b33f6cd633c520fa" args="" -->
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<td class="memname">bool <a class="el" href="structsniperrifle.html#2348145a09c45178b33f6cd633c520fa">sniperrifle::scoped</a> </td>
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<p>
</div>
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<a class="anchor" name="9ad08b93535cbb6ec42fcf88c88901e9"></a><!-- doxytag: member="sniperrifle::scoped_since" ref="9ad08b93535cbb6ec42fcf88c88901e9" args="" -->
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<td class="memname">int <a class="el" href="structsniperrifle.html#9ad08b93535cbb6ec42fcf88c88901e9">sniperrifle::scoped_since</a> </td>
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<hr>The documentation for this struct was generated from the following files:<ul>
<li>R:/projects/actioncube/_svn/trunk/ac/source/src/<a class="el" href="weapon_8h.html">weapon.h</a><li>R:/projects/actioncube/_svn/trunk/ac/source/src/<a class="el" href="weapon_8cpp.html">weapon.cpp</a></ul>
</div>
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