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assaultcube-/source/doxygen/html/globals_0x67.html
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driAn 44ef9c1cf8 added doxygen source code docs
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2008-12-08 21:10:24 +00:00

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<html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<title>AssaultCube: Class Members</title>
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<!-- Generated by Doxygen 1.5.7.1 -->
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<li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
<li><a href="annotated.html"><span>Classes</span></a></li>
<li class="current"><a href="files.html"><span>Files</span></a></li>
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<li><a href="files.html"><span>File&nbsp;List</span></a></li>
<li class="current"><a href="globals.html"><span>File&nbsp;Members</span></a></li>
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<div class="tabs">
<ul>
<li class="current"><a href="globals.html"><span>All</span></a></li>
<li><a href="globals_func.html"><span>Functions</span></a></li>
<li><a href="globals_vars.html"><span>Variables</span></a></li>
<li><a href="globals_type.html"><span>Typedefs</span></a></li>
<li><a href="globals_eval.html"><span>Enumerator</span></a></li>
<li><a href="globals_defs.html"><span>Defines</span></a></li>
</ul>
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<div class="tabs">
<ul>
<li><a href="globals.html#index__"><span>_</span></a></li>
<li><a href="globals_0x61.html#index_a"><span>a</span></a></li>
<li><a href="globals_0x62.html#index_b"><span>b</span></a></li>
<li><a href="globals_0x63.html#index_c"><span>c</span></a></li>
<li><a href="globals_0x64.html#index_d"><span>d</span></a></li>
<li><a href="globals_0x65.html#index_e"><span>e</span></a></li>
<li><a href="globals_0x66.html#index_f"><span>f</span></a></li>
<li class="current"><a href="globals_0x67.html#index_g"><span>g</span></a></li>
<li><a href="globals_0x68.html#index_h"><span>h</span></a></li>
<li><a href="globals_0x69.html#index_i"><span>i</span></a></li>
<li><a href="globals_0x6a.html#index_j"><span>j</span></a></li>
<li><a href="globals_0x6b.html#index_k"><span>k</span></a></li>
<li><a href="globals_0x6c.html#index_l"><span>l</span></a></li>
<li><a href="globals_0x6d.html#index_m"><span>m</span></a></li>
<li><a href="globals_0x6e.html#index_n"><span>n</span></a></li>
<li><a href="globals_0x6f.html#index_o"><span>o</span></a></li>
<li><a href="globals_0x70.html#index_p"><span>p</span></a></li>
<li><a href="globals_0x71.html#index_q"><span>q</span></a></li>
<li><a href="globals_0x72.html#index_r"><span>r</span></a></li>
<li><a href="globals_0x73.html#index_s"><span>s</span></a></li>
<li><a href="globals_0x74.html#index_t"><span>t</span></a></li>
<li><a href="globals_0x75.html#index_u"><span>u</span></a></li>
<li><a href="globals_0x76.html#index_v"><span>v</span></a></li>
<li><a href="globals_0x77.html#index_w"><span>w</span></a></li>
<li><a href="globals_0x78.html#index_x"><span>x</span></a></li>
<li><a href="globals_0x7a.html#index_z"><span>z</span></a></li>
</ul>
</div>
</div>
<div class="contents">
Here is a list of all file members with links to the files they belong to:
<p>
<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
<li>gamelimit
: <a class="el" href="server_8cpp.html#ee8cef9a40eb43581ff05870a55cc225">server.cpp</a>
<li>gamemillis
: <a class="el" href="server_8cpp.html#c37083a2ee98807daeee66530badadba">server.cpp</a>
<li>gamemode
: <a class="el" href="cube_8h.html#a87036abc007f09ec63e84009d40ec9a">cube.h</a>
, <a class="el" href="server_8cpp.html#d2c28fe564a7beb23a644b7a5a585cd9">server.cpp</a>
<li>gamemodedesc()
: <a class="el" href="clientgame_8cpp.html#aa4729b7a4f2003f74bbed0a07652343">clientgame.cpp</a>
<li>gamesounds
: <a class="el" href="audiomanager_8cpp.html#6536b84ee4bf183ecac5ba4882a47a50">audiomanager.cpp</a>
, <a class="el" href="sound_8h.html#6536b84ee4bf183ecac5ba4882a47a50">sound.h</a>
<li>gamespeed
: <a class="el" href="cube_8h.html#eb141106360a5f8fbc38c05cdf76d03e">cube.h</a>
<li>GE_AKIMBO
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b603b303737b89045710551e1f7e49798b2c">server.cpp</a>
<li>GE_EXPLODE
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b6035d106702b98836bfc58b5117d9938c84">server.cpp</a>
<li>GE_HIT
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b603d3b58d29f5961342c519d5e84e99a102">server.cpp</a>
<li>GE_NONE
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b603faf17d88431648619787b81f4c2d5658">server.cpp</a>
<li>GE_PICKUP
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b60362ce16caafb80b0b760d5834b5649454">server.cpp</a>
<li>GE_RELOAD
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b603461d0d7b38042c1bbc69832b86ffcc90">server.cpp</a>
<li>GE_SHOT
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b603a2bb15afaead48310c5aa09c15ed007e">server.cpp</a>
<li>GE_SUICIDE
: <a class="el" href="server_8cpp.html#edcf2109f459315e1a7f2af73ec9b603bf4d572e234765f362ab01b7c67dd606">server.cpp</a>
<li>genclipmatrix()
: <a class="el" href="rendergl_8cpp.html#21384520d765dddaa68adf28a5be12de">rendergl.cpp</a>
<li>genface()
: <a class="el" href="renderparticles_8cpp.html#a9cf607f6fef32b506f34f2b282dbd29">renderparticles.cpp</a>
<li>genpwdhash()
: <a class="el" href="protocol_8cpp.html#96419b0e90c74b6663955993f2fbfe2b">protocol.cpp</a>
, <a class="el" href="protos_8h.html#96419b0e90c74b6663955993f2fbfe2b">protos.h</a>
<li>getalias()
: <a class="el" href="command_8cpp.html#0e16d32d24caf54193015b124c76edb6">command.cpp</a>
, <a class="el" href="protos_8h.html#0e16d32d24caf54193015b124c76edb6">protos.h</a>
<li>getclient()
: <a class="el" href="clientgame_8cpp.html#7dd774fd990ff6b1a78dff6a228595d1">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#7dd774fd990ff6b1a78dff6a228595d1">protos.h</a>
<li>getclientmap()
: <a class="el" href="clientgame_8cpp.html#a2bfb855aea149561220bc491111028d">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#a2bfb855aea149561220bc491111028d">protos.h</a>
<li>getclientnum()
: <a class="el" href="client_8cpp.html#d0be7bb1f71748302f3207bbc926fabc">client.cpp</a>
, <a class="el" href="protos_8h.html#d0be7bb1f71748302f3207bbc926fabc">protos.h</a>
<li>getclientskin()
: <a class="el" href="rendermodel_8cpp.html#74146cf64c24c9b8efc8bd1a4c55b05c">rendermodel.cpp</a>
<li>getconnectedserverinfo()
: <a class="el" href="protos_8h.html#d6cebf8e4938e6386c37e58a16cb56bb">protos.h</a>
, <a class="el" href="serverbrowser_8cpp.html#d6cebf8e4938e6386c37e58a16cb56bb">serverbrowser.cpp</a>
<li>getcurcommand()
: <a class="el" href="console_8cpp.html#ac334d22cc5838448e71b351b0e75a35">console.cpp</a>
, <a class="el" href="protos_8h.html#ac334d22cc5838448e71b351b0e75a35">protos.h</a>
<li>getdemo()
: <a class="el" href="client_8cpp.html#a3957581b7278edae86a4f1d0fada4ad">client.cpp</a>
, <a class="el" href="protos_8h.html#a3957581b7278edae86a4f1d0fada4ad">protos.h</a>
<li>getentattr()
: <a class="el" href="world_8cpp.html#2dfb98f29685339c272b65082c5a85fa">world.cpp</a>
<li>getenttype()
: <a class="el" href="world_8cpp.html#de510a7abf7e17d26768cca33b116a4b">world.cpp</a>
<li>getfiledesc()
: <a class="el" href="menus_8cpp.html#4c62cc0b2953a3215a731db6c624038f">menus.cpp</a>
<li>getfilesize()
: <a class="el" href="tools_8cpp.html#2a6438c3095ffd3d54b44a8bcf6de4b2">tools.cpp</a>
, <a class="el" href="tools_8h.html#2a6438c3095ffd3d54b44a8bcf6de4b2">tools.h</a>
<li>getint()
: <a class="el" href="protocol_8cpp.html#8fde82047ad8a83ae8849dbc64b8cf35">protocol.cpp</a>
, <a class="el" href="protos_8h.html#8fde82047ad8a83ae8849dbc64b8cf35">protos.h</a>
<li>getmap()
: <a class="el" href="client_8cpp.html#19cf8e6f33f12673ef5ea027ada446db">client.cpp</a>
, <a class="el" href="protos_8h.html#19cf8e6f33f12673ef5ea027ada446db">protos.h</a>
<li>getmapserv()
: <a class="el" href="server_8cpp.html#cd0b22383c5d810a86fe85c54b35d50e">server.cpp</a>
<li>getmminfo()
: <a class="el" href="protos_8h.html#aee9f5f7963f682301844cfbb2a855a9">protos.h</a>
, <a class="el" href="rendermodel_8cpp.html#aee9f5f7963f682301844cfbb2a855a9">rendermodel.cpp</a>
<li>getprocaddress()
: <a class="el" href="rendergl_8cpp.html#579217124370309ad25353d75cedfc7f">rendergl.cpp</a>
<li>getradarpos()
: <a class="el" href="protos_8h.html#c433c191f99ab94decee2db75c133ebf">protos.h</a>
, <a class="el" href="renderhud_8cpp.html#c433c191f99ab94decee2db75c133ebf">renderhud.cpp</a>
<li>gets2c()
: <a class="el" href="client_8cpp.html#1eb10ded09997754d64b8b5d24c91957">client.cpp</a>
, <a class="el" href="protos_8h.html#1eb10ded09997754d64b8b5d24c91957">protos.h</a>
<li>getservermap()
: <a class="el" href="server_8cpp.html#d21986934b76ab60a49abe7976db4498">server.cpp</a>
<li>getservername()
: <a class="el" href="protos_8h.html#f9c05979896bacc3f04bae741f9c258c">protos.h</a>
, <a class="el" href="serverbrowser_8cpp.html#f9c05979896bacc3f04bae741f9c258c">serverbrowser.cpp</a>
<li>getstring()
: <a class="el" href="protocol_8cpp.html#c5b5a366ab822e79a16f80fbf04900dc">protocol.cpp</a>
, <a class="el" href="protos_8h.html#2595474af971aeeee7f7cd7f0edc48c8">protos.h</a>
<li>getuint()
: <a class="el" href="protocol_8cpp.html#8041381052e62c0bcb2001728701b240">protocol.cpp</a>
, <a class="el" href="protos_8h.html#8041381052e62c0bcb2001728701b240">protos.h</a>
<li>GETVAR
: <a class="el" href="command_8cpp.html#7c0f5b455ea5a9146aaa9532a71f1422">command.cpp</a>
<li>getvar()
: <a class="el" href="command_8cpp.html#731c300ed95bc02d3b2ffa5c685e33b5">command.cpp</a>
, <a class="el" href="protos_8h.html#731c300ed95bc02d3b2ffa5c685e33b5">protos.h</a>
<li>giveadminmenu
: <a class="el" href="clientgame_8cpp.html#a5b53881defe994287f273fde3c5ea3c">clientgame.cpp</a>
<li>gl_checkextensions()
: <a class="el" href="protos_8h.html#68b24a3cbcf84d995697c41934dc74d6">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#68b24a3cbcf84d995697c41934dc74d6">rendergl.cpp</a>
<li>gl_drawframe()
: <a class="el" href="protos_8h.html#4febbb0d0d6b8cc38a9dc08bb5edad8e">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#4febbb0d0d6b8cc38a9dc08bb5edad8e">rendergl.cpp</a>
<li>gl_drawhud()
: <a class="el" href="protos_8h.html#fe3be4a84aa447168ac068e34eb64f9b">protos.h</a>
, <a class="el" href="renderhud_8cpp.html#fe3be4a84aa447168ac068e34eb64f9b">renderhud.cpp</a>
<li>GL_GLEXT_LEGACY
: <a class="el" href="pch_8h.html#d244828cc244af7102dee58e8c25443f">pch.h</a>
<li>gl_init()
: <a class="el" href="rendergl_8cpp.html#ead78ed150ab6b643ad788d2d93bcea9">rendergl.cpp</a>
, <a class="el" href="protos_8h.html#ead78ed150ab6b643ad788d2d93bcea9">protos.h</a>
<li>glActiveStencilFace_
: <a class="el" href="protos_8h.html#75d9c69b88c4eda8d8323443dd6576f7">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#75d9c69b88c4eda8d8323443dd6576f7">rendergl.cpp</a>
<li>glActiveTexture_
: <a class="el" href="rendergl_8cpp.html#f282ae14c8feaebdd7db0e5c4555067f">rendergl.cpp</a>
, <a class="el" href="protos_8h.html#f282ae14c8feaebdd7db0e5c4555067f">protos.h</a>
<li>glClientActiveTexture_
: <a class="el" href="protos_8h.html#689b053e7c9a9fe58d9b17ed8c1d3b64">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#689b053e7c9a9fe58d9b17ed8c1d3b64">rendergl.cpp</a>
<li>glDrawRangeElements_
: <a class="el" href="rendergl_8cpp.html#f2dec80d2a2bd2f46fa3c50fde66280a">rendergl.cpp</a>
, <a class="el" href="protos_8h.html#f2dec80d2a2bd2f46fa3c50fde66280a">protos.h</a>
<li>glext()
: <a class="el" href="rendergl_8cpp.html#cdccd8d98b2c37f0241341eb69a99b9e">rendergl.cpp</a>
<li>glMultiDrawArrays_
: <a class="el" href="protos_8h.html#43aefd93467d4fbd69161a93d0c47bf5">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#43aefd93467d4fbd69161a93d0c47bf5">rendergl.cpp</a>
<li>glMultiDrawElements_
: <a class="el" href="protos_8h.html#369638b6b3af4a6550cc6eee03d40332">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#369638b6b3af4a6550cc6eee03d40332">rendergl.cpp</a>
<li>glMultiTexCoord2f_
: <a class="el" href="protos_8h.html#b977883058564a31b8d255f19cecf074">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#b977883058564a31b8d255f19cecf074">rendergl.cpp</a>
<li>glMultiTexCoord3f_
: <a class="el" href="rendergl_8cpp.html#2ca8c34acfadc1e661f38fe13568505e">rendergl.cpp</a>
, <a class="el" href="protos_8h.html#2ca8c34acfadc1e661f38fe13568505e">protos.h</a>
<li>glStencilFuncSeparate_
: <a class="el" href="protos_8h.html#9e43e3ccdbed01a2ba531297f2b1c0f3">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#9e43e3ccdbed01a2ba531297f2b1c0f3">rendergl.cpp</a>
<li>glStencilOpSeparate_
: <a class="el" href="rendergl_8cpp.html#d5d86c0cf9436611b1c39395b8664824">rendergl.cpp</a>
, <a class="el" href="protos_8h.html#d5d86c0cf9436611b1c39395b8664824">protos.h</a>
<li>gmdescs
: <a class="el" href="clientgame_8cpp.html#0baef56dfd47758e2e8cd38a0715614b">clientgame.cpp</a>
<li>GMODE_BOTDEATHMATCH
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f895b967967dc55d52de3ccf1312b1a2b08">protocol.h</a>
<li>GMODE_BOTONESHOTONEKILL
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89d25ddc9791abb0b765279a7d60c5e18e">protocol.h</a>
<li>GMODE_BOTTEAMDEATHMATCH
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f899a7ba894ebc6a69588e1ebea38dbbc4d">protocol.h</a>
<li>GMODE_COOPEDIT
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f892aab3e28caf284144a371f06133de4fe">protocol.h</a>
<li>GMODE_CTF
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89740f1d04a11ffd70b7e53afd89cf3f2c">protocol.h</a>
<li>GMODE_DEATHMATCH
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89fc00f139bd94bc6b67380225b4d0b232">protocol.h</a>
<li>GMODE_DEMO
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f892da511d3456eb821fd0b5beda3a34e9b">protocol.h</a>
<li>GMODE_HUNTTHEFLAG
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f899d98ba4facc8751a3bae55e5f9e9ae34">protocol.h</a>
<li>GMODE_KEEPTHEFLAG
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89f0c7a12816d52250dba7d9524c4d3b11">protocol.h</a>
<li>GMODE_LASTSWISSSTANDING
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f8976e88565fbf01cb074ee5a0909a1f485">protocol.h</a>
<li>GMODE_ONESHOTONEKILL
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89ae040e02bc63f446c32f40ace2657db6">protocol.h</a>
<li>GMODE_PISTOLFRENZY
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89a951c7f14b5e739dfeb78b4e8a99fa22">protocol.h</a>
<li>GMODE_SURVIVOR
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89601911ccceacd2eb7be2fb64508905f4">protocol.h</a>
<li>GMODE_TEAMDEATHMATCH
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89e923402d739f6fb42435bee76f576ea5">protocol.h</a>
<li>GMODE_TEAMKEEPTHEFLAG
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89136c479a0e5f0bfa8ca20c1b3eed4e6c">protocol.h</a>
<li>GMODE_TEAMONESHOTONEKILL
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f89853ecc80e5146af57c35fe2ac8db6029">protocol.h</a>
<li>GMODE_TEAMSURVIVOR
: <a class="el" href="protocol_8h.html#84627a72058502328269676b81780f894947c0ad542da453663ff85ca1ec687c">protocol.h</a>
<li>grabmouse
: <a class="el" href="main_8cpp.html#9c79370cbcdc49f8cd337071874aa18c">main.cpp</a>
<li>GST_INHAND
: <a class="el" href="weapon_8h.html#8628933cde20921c453a6d2607bdad62a0bd98bb8b95bebfd5731420006112dc">weapon.h</a>
<li>GST_NONE
: <a class="el" href="weapon_8h.html#8628933cde20921c453a6d2607bdad6257b8f7753e801290e5a5dc7579c14bb2">weapon.h</a>
<li>GST_THROWING
: <a class="el" href="weapon_8h.html#8628933cde20921c453a6d2607bdad621babbd1f25ff2dd109d45f1016674f92">weapon.h</a>
<li>gt()
: <a class="el" href="command_8cpp.html#94f5bafa7037931b61f1f72de05dd771">command.cpp</a>
<li>gte()
: <a class="el" href="command_8cpp.html#16edf045a00053f3f15c55d4f36c3a88">command.cpp</a>
<li>GUN_AKIMBO
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c832aa0d57f10275344b3e73cedd88979c">entity.h</a>
<li>GUN_ASSAULT
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c8ce3d17074d43e54c19d537c306cb74a6">entity.h</a>
<li>GUN_GRENADE
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c8e3d3e151e483e43d64f86e9ab50a08e3">entity.h</a>
<li>GUN_KNIFE
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c8e4ad4611843649bc56b8455241c359f3">entity.h</a>
<li>GUN_PISTOL
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c83507cc34f3e1f5d8b9f75ce7d7b13988">entity.h</a>
<li>GUN_SHOTGUN
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c829c7e971a05f65ea7b9814134d9efaa7">entity.h</a>
<li>GUN_SNIPER
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c8e9276558dcee70068ec0c89d94c118f5">entity.h</a>
<li>GUN_SUBGUN
: <a class="el" href="entity_8h.html#c36f475ca5b446f4fde4c9b90bec77c84065738d27be9bd417778f9ea5a72e74">entity.h</a>
<li>guns
: <a class="el" href="entity_8h.html#bc8afff169ffc92531c241dd8678baaa">entity.h</a>
<li>GZBUFSIZE
: <a class="el" href="worldio_8cpp.html#c7601d319250861159389e68594fd72e">worldio.cpp</a>
, <a class="el" href="server_8cpp.html#c7601d319250861159389e68594fd72e">server.cpp</a>
</ul>
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