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<h3><a class="anchor" name="index_c">- c -</a></h3><ul>
<li>c2sinfo()
: <a class="el" href="client_8cpp.html#991e0321d0a159f8db062b9f3164104a">client.cpp</a>
, <a class="el" href="protos_8h.html#991e0321d0a159f8db062b9f3164104a">protos.h</a>
<li>c2skeepalive()
: <a class="el" href="protos_8h.html#3a8e67dae584cea3629404df4fa734ad">protos.h</a>
, <a class="el" href="client_8cpp.html#3a8e67dae584cea3629404df4fa734ad">client.cpp</a>
<li>ca()
: <a class="el" href="worldocull_8cpp.html#730543927ba3cde49a1d9bddeadd7963">worldocull.cpp</a>
<li>calclight()
: <a class="el" href="protos_8h.html#0cbd0c6b0d3a02b53b13ca7d343c74dc">protos.h</a>
, <a class="el" href="worldlight_8cpp.html#0cbd0c6b0d3a02b53b13ca7d343c74dc">worldlight.cpp</a>
<li>calclightsource()
: <a class="el" href="worldlight_8cpp.html#61bef644b13198f3fff69115cb7f2bb2">worldlight.cpp</a>
<li>calcscores()
: <a class="el" href="server_8cpp.html#efbcb844d2c71182d2d4415fd0372707">server.cpp</a>
<li>calcwaterscissor()
: <a class="el" href="protos_8h.html#675817934404cb370361d766b4145341">protos.h</a>
, <a class="el" href="water_8cpp.html#675817934404cb370361d766b4145341">water.cpp</a>
<li>callvote()
: <a class="el" href="clientgame_8cpp.html#54f85d2d1a3c51088df0cf383a28f65b">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#95227890b1e4105d2e24cda2a679546a">protos.h</a>
, <a class="el" href="server_8cpp.html#2434d440bec933b1149b58ded51ab544">server.cpp</a>
<li>callvoteerr()
: <a class="el" href="protos_8h.html#2f5bb34b95c4643d645af7053fa41c73">protos.h</a>
, <a class="el" href="server_8cpp.html#f5f898eb1d06d9b96e77a22272af2c2a">server.cpp</a>
, <a class="el" href="clientgame_8cpp.html#2f5bb34b95c4643d645af7053fa41c73">clientgame.cpp</a>
<li>callvotesuc()
: <a class="el" href="clientgame_8cpp.html#df97fdc40a9c1089d0b234f346879ff8">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#df97fdc40a9c1089d0b234f346879ff8">protos.h</a>
, <a class="el" href="server_8cpp.html#8ce7365dce8ed876f21480c9f9095c15">server.cpp</a>
<li>canspawn()
: <a class="el" href="server_8cpp.html#7bcd6f619decb1761d8cc5ec30ea098f">server.cpp</a>
<li>changeclientrole()
: <a class="el" href="server_8cpp.html#9a7ee019e18104a0c6a89d3eae6a10ca">server.cpp</a>
<li>changefollowplayer()
: <a class="el" href="clientgame_8cpp.html#77b96866326e19efd6d8a89b3e9d81e7">clientgame.cpp</a>
<li>changemap()
: <a class="el" href="clientgame_8cpp.html#db581c92fc98e3998e392e3e4ad7e963">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#db581c92fc98e3998e392e3e4ad7e963">protos.h</a>
<li>changemapserv()
: <a class="el" href="clients2c_8cpp.html#4b61207f4f5e6c7e0baf2bea8d53a226">clients2c.cpp</a>
, <a class="el" href="protos_8h.html#56d58b01141d7c5d32777c63dfdbffa8">protos.h</a>
<li>changescriptcontext()
: <a class="el" href="protos_8h.html#df01fdfeb57c780ee637fa0d3e2f26f8">protos.h</a>
<li>changeteam()
: <a class="el" href="clientgame_8cpp.html#402b43bd2c98de9ea9f32051d5b41fc3">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#f04752d7a1e4b1a0fa4ad04489dce965">protos.h</a>
<li>checkadmin()
: <a class="el" href="server_8cpp.html#9435be4a89196d79f7c3cd8760235385">server.cpp</a>
<li>checkakimbo()
: <a class="el" href="protos_8h.html#ab10c63722c73cee6e49b67d630c1a30">protos.h</a>
, <a class="el" href="weapon_8cpp.html#ab10c63722c73cee6e49b67d630c1a30">weapon.cpp</a>
<li>checkblacklist()
: <a class="el" href="server_8cpp.html#99d44a2657b132159a892d4ef4630560">server.cpp</a>
<li>checkinput()
: <a class="el" href="main_8cpp.html#f177de1c96ef47cb37c195b88be805c3">main.cpp</a>
<li>checkintermission()
: <a class="el" href="server_8cpp.html#4d060088a82f415d0a4be0075d7ee016">server.cpp</a>
<li>checkitems()
: <a class="el" href="entities_8cpp.html#736159386b4123630972a006512f6eeb">entities.cpp</a>
, <a class="el" href="protos_8h.html#736159386b4123630972a006512f6eeb">protos.h</a>
<li>checkitemspawns()
: <a class="el" href="server_8cpp.html#c9289d459c676e7e9e613bb3afefcbb6">server.cpp</a>
<li>checkmasterreply()
: <a class="el" href="serverms_8cpp.html#b2c32edee14c1918d59568767270f5a4">serverms.cpp</a>
<li>checkpings()
: <a class="el" href="serverbrowser_8cpp.html#37c50a671b5adac1fc65579ef3edf828">serverbrowser.cpp</a>
<li>checkresolver()
: <a class="el" href="serverbrowser_8cpp.html#79ae442411728075b4557044e2719940">serverbrowser.cpp</a>
<li>checktype()
: <a class="el" href="server_8cpp.html#01a01be461f836ca2d28de9e044bcae6">server.cpp</a>
<li>checkweaponswitch()
: <a class="el" href="protos_8h.html#73c8648cb7c03c11032cb764f220e987">protos.h</a>
, <a class="el" href="weapon_8cpp.html#73c8648cb7c03c11032cb764f220e987">weapon.cpp</a>
<li>chmenumdl()
: <a class="el" href="menus_8cpp.html#6e6095b154075d9d787bf6ab2e237ea4">menus.cpp</a>
<li>circle()
: <a class="el" href="protos_8h.html#e22dd9e8d8e89c7dcb01891707251bd4">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#787ae71cc1c71bc47dbdad1f96180e70">rendergl.cpp</a>
<li>clamproll()
: <a class="el" href="physics_8cpp.html#506afd83491555be01aa7c3c4b9d58f3">physics.cpp</a>
<li>cleangl()
: <a class="el" href="protos_8h.html#6055c3aeef0f38e8a515388f34516443">protos.h</a>
<li>cleanplayervotes()
: <a class="el" href="clientgame_8cpp.html#91ca7d12582e63bb4ee90eb995bd1a9e">clientgame.cpp</a>
<li>cleanup()
: <a class="el" href="main_8cpp.html#d0c203a7871b92a0e2f96ea27bb44563">main.cpp</a>
<li>cleanupclient()
: <a class="el" href="client_8cpp.html#2b9611cc6c63539bd5bec6a2cca25312">client.cpp</a>
, <a class="el" href="protos_8h.html#2b9611cc6c63539bd5bec6a2cca25312">protos.h</a>
<li>cleanupexplosion()
: <a class="el" href="renderparticles_8cpp.html#9538df5fc80e1c0efefa18fb32c4abcd">renderparticles.cpp</a>
<li>cleanupgl()
: <a class="el" href="rendergl_8cpp.html#3286c2c3d99d6c190eff98afdd2fd4c6">rendergl.cpp</a>
<li>cleanupmodels()
: <a class="el" href="rendermodel_8cpp.html#ef8a0f5f96011cb0166b336414d67d80">rendermodel.cpp</a>
<li>cleanupmultitex()
: <a class="el" href="water_8cpp.html#29ee153c46ab5d57ef89715f89fdde90">water.cpp</a>
<li>cleanupparticles()
: <a class="el" href="renderparticles_8cpp.html#29b25870691907e1a9c2189daa2396dd">renderparticles.cpp</a>
<li>cleanupserver()
: <a class="el" href="protos_8h.html#6aadfee2a3a8c3b4414f5d8fa46f34cb">protos.h</a>
, <a class="el" href="server_8cpp.html#6aadfee2a3a8c3b4414f5d8fa46f34cb">server.cpp</a>
<li>cleanuptextures()
: <a class="el" href="texture_8cpp.html#39390a22963aa2480be9110278c15ede">texture.cpp</a>
<li>cleanuptmus()
: <a class="el" href="texture_8cpp.html#da0df18f2c30f43d9ca25ca6a7baf0b5">texture.cpp</a>
<li>cleanworldstate()
: <a class="el" href="server_8cpp.html#fabd54a442581f5ad1f791c95890d9e6">server.cpp</a>
<li>clearbounceents()
: <a class="el" href="protos_8h.html#705f1a7b1665171391fdfbe3b97090bc">protos.h</a>
, <a class="el" href="weapon_8cpp.html#705f1a7b1665171391fdfbe3b97090bc">weapon.cpp</a>
<li>clearchanges()
: <a class="el" href="menus_8cpp.html#c159d4e7a3b700e97b370907272d2307">menus.cpp</a>
, <a class="el" href="protos_8h.html#c159d4e7a3b700e97b370907272d2307">protos.h</a>
<li>cleardemos()
: <a class="el" href="server_8cpp.html#a0abcb6e8c65730f9aa2c9c69213dc3d">server.cpp</a>
<li>cleardynlights()
: <a class="el" href="protos_8h.html#9e0ed4c7e6e549bb838e283da32d8d1b">protos.h</a>
, <a class="el" href="worldlight_8cpp.html#9e0ed4c7e6e549bb838e283da32d8d1b">worldlight.cpp</a>
<li>clearents()
: <a class="el" href="world_8cpp.html#e298777b1e03fb94c774abd4a643254f">world.cpp</a>
<li>clearevent()
: <a class="el" href="serverevents_8h.html#fcb2584c87722f26b2ff3d32e32e56ae">serverevents.h</a>
<li>clearminimap()
: <a class="el" href="protos_8h.html#cd5d2fd7037e2c9748ea05e035b49835">protos.h</a>
, <a class="el" href="rendergl_8cpp.html#cd5d2fd7037e2c9748ea05e035b49835">rendergl.cpp</a>
<li>clearmodelbatches()
: <a class="el" href="protos_8h.html#76ab9929f3635e7b3393452b091fc329">protos.h</a>
, <a class="el" href="rendermodel_8cpp.html#76ab9929f3635e7b3393452b091fc329">rendermodel.cpp</a>
<li>clearservers()
: <a class="el" href="serverbrowser_8cpp.html#adeed306d61cfb9fcee731872972a4ba">serverbrowser.cpp</a>
<li>clearstack()
: <a class="el" href="command_8cpp.html#a35c1786f266f0c5be23ebdefdaaed22">command.cpp</a>
<li>clearvote()
: <a class="el" href="clientgame_8cpp.html#1c624094abd722f026eabf45f3554f1a">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#1c624094abd722f026eabf45f3554f1a">protos.h</a>
<li>clockreset()
: <a class="el" href="main_8cpp.html#c0ed47eb8b9df421bfa8c4dcda12a8e0">main.cpp</a>
<li>closemenu()
: <a class="el" href="menus_8cpp.html#0b3850c1a81df1bc017231ba45206a6a">menus.cpp</a>
, <a class="el" href="protos_8h.html#0b3850c1a81df1bc017231ba45206a6a">protos.h</a>
<li>closestent()
: <a class="el" href="protos_8h.html#34ecb0021b36f38b804ff6a4b86f561b">protos.h</a>
, <a class="el" href="world_8cpp.html#34ecb0021b36f38b804ff6a4b86f561b">world.cpp</a>
<li>cmpb()
: <a class="el" href="tools_8cpp.html#a630500a89a9c2553ae519d05394af2e">tools.cpp</a>
, <a class="el" href="tools_8h.html#a630500a89a9c2553ae519d05394af2e">tools.h</a>
<li>cmpf()
: <a class="el" href="tools_8cpp.html#a585c269381eb4aa95e56edbfa9b4664">tools.cpp</a>
, <a class="el" href="tools_8h.html#a585c269381eb4aa95e56edbfa9b4664">tools.h</a>
<li>cmpipmatch()
: <a class="el" href="server_8cpp.html#3cc82990870b2139676b74563417c021">server.cpp</a>
<li>cmpiprange()
: <a class="el" href="server_8cpp.html#ca368485ba558fe16e6f5fcc6d1d3ab3">server.cpp</a>
<li>cmpscore()
: <a class="el" href="server_8cpp.html#cc83ca89a4e7d35e6a948dc18d191c21">server.cpp</a>
<li>cmptwoint()
: <a class="el" href="server_8cpp.html#fb05c2d935efee1cadf7bcdf09364e79">server.cpp</a>
<li>collide()
: <a class="el" href="physics_8cpp.html#c88239f741a71804d5781ea7c3c56924">physics.cpp</a>
, <a class="el" href="protos_8h.html#73eaaddf61cee87e7908f091ebae7e37">protos.h</a>
<li>colorname()
: <a class="el" href="clientgame_8cpp.html#be99912a51793bd21aa05e274641170c">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#da6038f7a12352404d5e16ca46642c90">protos.h</a>
<li>colorping()
: <a class="el" href="clientgame_8cpp.html#213cb5d4c34e4b4998e435fd5f90cb45">clientgame.cpp</a>
, <a class="el" href="protos_8h.html#213cb5d4c34e4b4998e435fd5f90cb45">protos.h</a>
<li>colortmu()
: <a class="el" href="protos_8h.html#a12c5ced2481619c5cfce9769f9f2ee5">protos.h</a>
, <a class="el" href="texture_8cpp.html#2bd72cd9009bcabf0c09bf429a96d778">texture.cpp</a>
<li>COMMAND()
: <a class="el" href="clientgame_8cpp.html#206f7e67ea9c806618c7370a893e449e">clientgame.cpp</a>
, <a class="el" href="command_8cpp.html#f89fa00d2242be264c11d6fcc15d35b1">command.cpp</a>
, <a class="el" href="worldocull_8cpp.html#04e3ce45a5530e6b326f376b8daf259b">worldocull.cpp</a>
, <a class="el" href="world_8cpp.html#e3300c5023ba37d8aa4393815e7c27bd">world.cpp</a>
, <a class="el" href="command_8cpp.html#7835a8e5254dd2710952a684de8e1940">command.cpp</a>
, <a class="el" href="world_8cpp.html#5e9a6dfc3c00d2bd97cf6f93ad948348">world.cpp</a>
, <a class="el" href="command_8cpp.html#da59569697838f685ca0e12065d63ee1">command.cpp</a>
, <a class="el" href="world_8cpp.html#2c3558441303f25fd46e7d2fc9a9ef6a">world.cpp</a>
, <a class="el" href="command_8cpp.html#c9b3ac8f84a23ddd8c5c4ccdd16df279">command.cpp</a>
, <a class="el" href="weapon_8cpp.html#adc9001589749dbfba9b17ca156431a7">weapon.cpp</a>
, <a class="el" href="console_8cpp.html#3499e14d72ba090b72de737b89738934">console.cpp</a>
, <a class="el" href="weapon_8cpp.html#b045a7dde3d7d0871c835726f205d78c">weapon.cpp</a>
, <a class="el" href="texture_8cpp.html#17d2cf61f8382ce48f9916d167057be5">texture.cpp</a>
, <a class="el" href="console_8cpp.html#a1fb44114f9029ee737a9c1d2f1118e2">console.cpp</a>
, <a class="el" href="texture_8cpp.html#f95c0495728d4ff6232a550860af2985">texture.cpp</a>
, <a class="el" href="console_8cpp.html#bc7b3b253bc40ce0249675c53f126d76">console.cpp</a>
, <a class="el" href="docs_8cpp.html#39a5f925a05c75482cad34baea278eec">docs.cpp</a>
, <a class="el" href="serverbrowser_8cpp.html#9564a4d524273ea681769c22969a5be4">serverbrowser.cpp</a>
, <a class="el" href="scoreboard_8cpp.html#c5f03f8bad4d7c27b6f6abc19fe1c420">scoreboard.cpp</a>
, <a class="el" href="rendertext_8cpp.html#0269d3c772ac6082c63e2670a27c0970">rendertext.cpp</a>
, <a class="el" href="docs_8cpp.html#b8253d9c4e829344f3793ce00e83fa9b">docs.cpp</a>
, <a class="el" href="rendermodel_8cpp.html#afc7c31bbeb7830011ae0183ec0e1e3a">rendermodel.cpp</a>
, <a class="el" href="docs_8cpp.html#e659856505e0e7cd6a48f10eb757e321">docs.cpp</a>
, <a class="el" href="rendermodel_8cpp.html#fc2e73eb645e26d0d4511fd20d79ac36">rendermodel.cpp</a>
, <a class="el" href="editing_8cpp.html#7116b1da2497036ca7ce36f8554976d7">editing.cpp</a>
, <a class="el" href="rendermodel_8cpp.html#58cc68ef52d014297e7305b685735a09">rendermodel.cpp</a>
, <a class="el" href="editing_8cpp.html#d74c98a22205a07f34373ce4c9938497">editing.cpp</a>
, <a class="el" href="rendergl_8cpp.html#6dac1b59a2d4ea3cae6dabc9da78395d">rendergl.cpp</a>
, <a class="el" href="editing_8cpp.html#809f98e1e8c06a24710949ad46a97f0c">editing.cpp</a>
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<li>committmu()
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<li>countclients()
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<li>currole()
: <a class="el" href="clientgame_8cpp.html#fdffe076cac2ac579e1f0f149ae5d700">clientgame.cpp</a>
<li>curscontext()
: <a class="el" href="protos_8h.html#cbbeb6410c12f5497613c9248d9bc5eb">protos.h</a>
<li>cursorupdate()
: <a class="el" href="protos_8h.html#c89425cac6361d840b0189835854d1b4">protos.h</a>
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: <a class="el" href="clientgame_8cpp.html#44cce167d0bbcbe635a1b521de678e53">clientgame.cpp</a>
<li>curweapon()
: <a class="el" href="weapon_8cpp.html#c3bd0dc07895faa8a725f4b1a620c864">weapon.cpp</a>
<li>cvecstr()
: <a class="el" href="docs_8cpp.html#61684eb0d46aa5b8960dd5ca005fd963">docs.cpp</a>
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