- a client will now write all os console messages to "clientlog.txt" - at every game start, the log file gets rotated (with five old logs kept) - commandline parameter "-N" can be used to limit the number of lines (after the lines are logged, the file is closed)
25 lines
426 B
Plaintext
25 lines
426 B
Plaintext
.travis.yml
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*.o
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*.lo
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shadows.dat
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bin_unix/native_client
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bin_unix/native_server
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config/history
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config/init.cfg
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config/saved.cfg
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config/servers.cfg
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source/enet/.deps/
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source/enet/.libs/
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source/enet/Makefile
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source/enet/config.log
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source/enet/config.status
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source/enet/libenet.la
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source/enet/libenet.pc
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source/enet/libtool
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source/src/ac_client
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source/src/ac_server
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source/src/cube.h.gch
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source/src/Makefile_local
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clientlog*.txt
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