Files
assaultcube-/source/src/protocol.cpp
T
ac-stef 0b656d2380 add server-side player vita database
The server keeps track of every player ID that ever connected successfully.
This database stores the last names and IPs used by the player and the
last countries the connections came from. Some stats are counted, like
"time connected" and "total tks". Most importantly, the database stores
rights (like admin) and restrictions (like ban). All rights and
restrictions are kept as dates (or timecodes), so, for example, if your
ban date is in the future, you are banned - and if it's in the past, you
can play. The collected stats are meant to help server owners at managing
players - especially, if they want to give someone admin rights.

The database is periodically saved to a file and read from that file on
startup. The default file is config/servervita.cfg and one backup is kept
in config/servervita_bak.cfg. During server start, if the regular file
can't be loaded, the backup is tried instead.

While the server is running, it checks periodically for a file named
config/servervita_update.cfg, and if the file exists, it is renamed to
a backup filename including a timecode and read and merged into the
database. The automatic rename makes sure, that a file is only read once.
Using such updates, a server owner can easily give several people admin
rights or for example, add clan tags for a whole list of IDs. (Yes, the
database also stores a clan tag for every ID...)

The database also stores two short comments for every ID. One can only be
read by server admins, but the other one is public. The public reason, for
example, can state a reason for a ban.

One database record takes up 264 bytes of RAM. During autosave, accounts,
that have not been used for a specified time (default 12 months), will
not be written. After a server restart, those old records will be gone.

Currently, there is no process in place, to also clean up old records
from RAM. Maybe, that'll be added later...
2017-06-27 15:15:23 +02:00

606 lines
22 KiB
C++

// misc useful functions used by the server
#include "cube.h"
#ifdef _DEBUG
bool protocoldbg = false, debugmute = false;
void protocoldebug(bool enable) { protocoldbg = enable; }
#define DEBUGCOND (protocoldbg && !debugmute)
#endif
// all network traffic is in 32bit ints, which are then compressed using the following simple scheme (assumes that most values are small).
template<class T>
static inline void putint_(T &p, int n)
{
DEBUGVAR(n);
if(n<128 && n>-127) p.put(n);
else if(n<0x8000 && n>=-0x8000) { p.put(0x80); p.put(n); p.put(n>>8); }
else { p.put(0x81); p.put(n); p.put(n>>8); p.put(n>>16); p.put(n>>24); }
}
void putint(ucharbuf &p, int n) { putint_(p, n); }
void putint(packetbuf &p, int n) { putint_(p, n); }
void putint(vector<uchar> &p, int n) { putint_(p, n); }
int getint(ucharbuf &p)
{
int c = (char)p.get();
if(c==-128) { int n = p.get(); n |= char(p.get())<<8; DEBUGVAR(n); return n; }
else if(c==-127) { int n = p.get(); n |= p.get()<<8; n |= p.get()<<16; n |= (p.get()<<24); DEBUGVAR(n); return n; }
else
{
DEBUGVAR(c);
return c;
}
}
// special encoding for asymmetric small integers: -1..252 go into one byte, -256..65279 go into three bytes and any other int goes into five bytes
// (the network encoding is compatible with basic getint)
template<class T>
static inline void putaint_(T &p, int n)
{
DEBUGVAR(n);
if(n<253 && n>-2) p.put(n - 125);
else if(n<0xFF00 && n>=-256) { n += 256; p.put(0x80); p.put(n); p.put(n>>8); }
else { p.put(0x81); p.put(n); p.put(n>>8); p.put(n>>16); p.put(n>>24); }
}
void putaint(ucharbuf &p, int n) { putaint_(p, n); }
void putaint(packetbuf &p, int n) { putaint_(p, n); }
void putaint(vector<uchar> &p, int n) { putaint_(p, n); }
int getaint(ucharbuf &p)
{
int c = ((char)p.get()) + 125;
if(c==-128) { int n = p.get(); n |= p.get()<<8; n -= 256; DEBUGVAR(n); return n; }
else if(c==-127) { int n = p.get(); n |= p.get()<<8; n |= p.get()<<16; n |= (p.get()<<24); DEBUGVAR(n); return n; }
else
{
DEBUGVAR(c);
return c;
}
}
// much smaller encoding for unsigned integers up to 28 bits, but can handle signed
template<class T>
static inline void putuint_(T &p, int n)
{
DEBUGVAR(n);
if(n < 0 || n >= (1<<21))
{
p.put(0x80 | (n & 0x7F));
p.put(0x80 | ((n >> 7) & 0x7F));
p.put(0x80 | ((n >> 14) & 0x7F));
p.put(n >> 21);
}
else if(n < (1<<7)) p.put(n);
else if(n < (1<<14))
{
p.put(0x80 | (n & 0x7F));
p.put(n >> 7);
}
else
{
p.put(0x80 | (n & 0x7F));
p.put(0x80 | ((n >> 7) & 0x7F));
p.put(n >> 14);
}
}
void putuint(ucharbuf &p, int n) { putuint_(p, n); }
void putuint(packetbuf &p, int n) { putuint_(p, n); }
void putuint(vector<uchar> &p, int n) { putuint_(p, n); }
int getuint(ucharbuf &p)
{
int n = p.get();
if(n & 0x80)
{
n += (p.get() << 7) - 0x80;
if(n & (1<<14)) n += (p.get() << 14) - (1<<14);
if(n & (1<<21)) n += (p.get() << 21) - (1<<21);
if(n & (1<<28)) n |= 0xF0000000;
}
DEBUGVAR(n);
return n;
}
template<class T>
static inline void putfloat_(T &p, float f)
{
lilswap(&f, 1);
p.put((uchar *)&f, sizeof(float));
}
void putfloat(ucharbuf &p, float f) { putfloat_(p, f); }
void putfloat(packetbuf &p, float f) { putfloat_(p, f); }
void putfloat(vector<uchar> &p, float f) { putfloat_(p, f); }
float getfloat(ucharbuf &p)
{
float f;
p.get((uchar *)&f, sizeof(float));
return lilswap(f);
}
template<class T>
static inline void sendstring_(const char *text, T &p)
{
DEBUGCODE(debugmute = true);
const char *t = text;
if(t) { while(*t) putint(p, *t++); }
putint(p, 0);
DEBUGCODE(debugmute = false);
DEBUGVAR(text);
}
void sendstring(const char *t, ucharbuf &p) { sendstring_(t, p); }
void sendstring(const char *t, packetbuf &p) { sendstring_(t, p); }
void sendstring(const char *t, vector<uchar> &p) { sendstring_(t, p); }
void getstring(char *text, ucharbuf &p, int len)
{
DEBUGCODE(debugmute = true);
char *t = text;
do
{
if(t>=&text[len]) { text[len-1] = 0; return; }
if(!p.remaining()) { *t = 0; return; }
*t = getint(p);
}
while(*t++);
DEBUGCODE(debugmute = false);
DEBUGVAR(text);
}
template<class T>
static inline void putip4_(T &p, enet_uint32 ip)
{
DEBUGCODE(string IP; iptoa(ip, IP));
DEBUGVAR(IP);
p.put(ip); p.put(ip>>8); p.put(ip>>16); p.put(ip>>24);
}
void putip4(ucharbuf &p, enet_uint32 ip) { putip4_(p, ip); }
void putip4(packetbuf &p, enet_uint32 ip) { putip4_(p, ip); }
void putip4(vector<uchar> &p, enet_uint32 ip) { putip4_(p, ip); }
enet_uint32 getip4(ucharbuf &p)
{
enet_uint32 ip = p.get() | (p.get()<<8) | (p.get()<<16) | (p.get()<<24);
DEBUGCODE(string IP; iptoa(ip, IP));
DEBUGVAR(IP);
return ip;
}
#define GZMSGBUFSIZE ((MAXGZMSGSIZE * 11) / 10)
static uchar *gzbuf = new uchar[GZMSGBUFSIZE]; // not thread-safe, but nesting is no problem
void putgzbuf(vector<uchar> &d, vector<uchar> &s) // zips a vector into a stream, stored in another vector; adds a header to simplify decompression
{
int size = s.length();
if(size < 1 || size > MAXGZMSGSIZE) size = 0;
uLongf gzbufsize = GZMSGBUFSIZE;
if(size && compress2(gzbuf, &gzbufsize, s.getbuf(), size, 9) == Z_OK)
{
if(gzbufsize > (uint)size)
{ // use zipped
putuint(d, size);
putuint(d, (int) gzbufsize);
d.put(gzbuf, (int) gzbufsize);
return;
}
}
// use raw because it's smaller or because zipping failed
putuint(d, size);
putuint(d, 0);
if(size) d.put(s.getbuf(), size);
}
ucharbuf *getgzbuf(ucharbuf &p) // fetch a gzipped buffer; needs to be freed properly later
{
int size = getuint(p);
int sizegz = getuint(p);
if(sizegz == 0) sizegz = size; // uncompressed was smaller
if(sizegz > 0 && p.remaining() >= sizegz && sizegz <= MAXGZMSGSIZE && size >= 0 && size <= MAXGZMSGSIZE)
{
uchar *data = new uchar[size + 1];
uLongf rawsize = size;
if(data)
{
if(size == sizegz)
{
memcpy(data, &p.buf[p.len], size);
}
else if(uncompress(data, &rawsize, &p.buf[p.len], sizegz) != Z_OK || rawsize - size != 0)
{
p.forceoverread();
delete[] data;
return NULL;
}
p.len += sizegz;
return new ucharbuf(data, size);
}
}
p.forceoverread();
return NULL;
}
void freegzbuf(ucharbuf *p) // free a ucharbuf created by getgzbuf()
{
if(p)
{
delete[] p->buf;
delete p;
}
}
//#define FILENAMESALLLOWERCASE
bool validmapname(const char *s) // checks for length, allowed chars and special DOS filenames
{
int len = strlen(s);
if(len > MAXMAPNAMELEN) return false;
if(len == 3 || len == 4)
{
char uc[4];
loopi(3) uc[i] = toupper(s[i]);
uc[3] = '\0';
const char *resd = "COMLPTCONPRNAUXNUL", *fnd = strstr(resd, uc);
if(fnd)
{
int pos = (int) (fnd - resd);
if(pos == 0 || pos == 3)
{
if(isdigit(s[3])) return false; // COMx, LPTx
}
else if(pos % 3 == 0) return false; // CON, PRN, AUX, NUL
}
}
while(*s != '\0')
{
#ifdef FILENAMESALLLOWERCASE
if(!islower(*s) && !isdigit(*s) && *s != '_' && *s != '-' && *s != '.') return false;
#else
if(!isalnum(*s) && *s != '_' && *s != '-' && *s != '.') return false;
#endif
++s;
}
return true;
}
// filter text according to rules
// dst can be identical to src; dst needs to be of size "min(len, strlen(s)) + 1"
// returns dst
char *filtertext(char *dst, const char *src, int flags, int len)
{
char *res = dst;
bool nowhite = (flags & FTXT_NOWHITE) != 0, // removes all whitespace; adding ALLOWBLANKS, ALLOWNL or ALLOWTAB enables exceptions
allowblanks = (flags & FTXT_ALLOWBLANKS) != 0, // only in combination with FTXT_NOWHITE
allownl = (flags & FTXT_ALLOWNL) != 0, // only in combination with FTXT_NOWHITE
allowtab = (flags & FTXT_ALLOWTAB) != 0, // only in combination with FTXT_NOWHITE
nocolor = (flags & FTXT_NOCOLOR) != 0, // removes all '\f' + following char
tabtoblank = (flags & FTXT_TABTOBLANK) != 0, // replaces \t with single blanks
fillblanks = (flags & FTXT_FILLBLANKS) != 0, // convert ' ' to '_'
safecs = (flags & FTXT_SAFECS) != 0, // removes all special chars that may execute commands when evaluate arguments; the argument still requires encapsulation by ""
leet = (flags & FTXT_LEET) != 0, // translates leetspeak
toupp = (flags & FTXT_TOUPPER) != 0, // translates to all-uppercase
tolow = (flags & FTXT_TOLOWER) != 0, // translates to all-lowercase
filename = (flags & FTXT_FILENAME) != 0, // strict a-z, 0-9 and "-_.()" (also translates "[]" and "{}" to "()"), removes everything between '<' and '>'
allowslash = (flags & FTXT_ALLOWSLASH) != 0, // only in combination with FTXT_FILENAME
mapname = (flags & FTXT_MAPNAME) != 0, // only allows lowercase chars, digits, '_', '-' and '.'; probably should be used in combination with TOLOWER
cropwhite = (flags & FTXT_CROPWHITE) != 0, // removes leading and trailing whitespace
pass = false;
if(leet || mapname) nocolor = true;
#ifdef FILENAMESALLLOWERCASE
if(filename) tolow = true;
#endif
bool trans = toupp || tolow || leet || filename || fillblanks;
bool leadingwhite = cropwhite;
char *lastwhite = NULL;
bool insidepointybrackets = false;
for(int c = *src; c; c = *++src)
{
c &= 0x7F; // 7-bit ascii. not negotiable.
pass = false;
if(trans)
{
if(leet)
{
const char *org = "1374@5$2!*#%80|+",
*asc = "letaassziohzhoit",
*a = strchr(org, c);
if(a) c = asc[a - org];
}
if(filename)
{
if(c == '>') insidepointybrackets = false;
else if(c == '<') insidepointybrackets = true;
if(insidepointybrackets || c == '>') continue; // filter anything between '<' and '>' as this may contain commands for texture loading
const char *org = "[]{}\\",
*asc = "()()/",
*a = strchr(org, c);
if(a) c = asc[a - org];
}
if(tolow) c = tolower(c);
else if(toupp) c = toupper(c);
if(fillblanks && c == ' ') c = '_';
}
if(filename && !(islower(c)
#ifndef FILENAMESALLLOWERCASE
|| isupper(c)
#endif
|| isdigit(c) || strchr("._-()", c) || (allowslash && c == '/'))) continue;
if(safecs && strchr("($)\"", c)) continue;
if(c == '\t')
{
if(tabtoblank) c = ' ';
else if(allowtab) pass = true;
}
if(c == '\f')
{
if(nocolor)
{
if(src[1]) ++src;
continue;
}
pass = true;
}
if(c == '\1')
{ // always filter encoded igraphs
if(src[1]) ++src;
continue;
}
if(mapname && !isalnum(c) && !strchr("_-./\\", c)) continue;
if(isspace(c))
{
if(leadingwhite) continue;
if(nowhite && !((c == ' ' && allowblanks) || (c == '\n' && allownl)) && !pass) continue;
if(!lastwhite) lastwhite = dst;
}
else
{
lastwhite = NULL;
if(!pass && !isprint(c)) continue;
}
leadingwhite = false;
*dst++ = c;
if(!--len || !*src) break;
}
if(cropwhite && lastwhite) *lastwhite = '\0';
*dst = '\0';
return res;
}
// translate certain escape sequences
// dst can be identical to src; dst needs to be of size "min(len, strlen(s)) + 1"
void filterrichtext(char *dst, const char *src, int len)
{
int b, c;
unsigned long ul;
for(c = *src; c; c = *++src)
{
c &= 0x7F; // 7-bit ascii
if(c == '\\')
{
b = 0;
c = *++src;
switch(c)
{
case '\0': --src; continue;
case 'f': c = '\f'; break;
case 'i': c = '\1'; break;
case 'a': c = '\a'; break;
case 't': c = '\t'; break;
case 'n': c = '\n'; break;
case '_': c = ' '; break;
case 'x':
b = 16;
c = *++src;
default:
if(isspace(c)) continue;
if(b == 0 && !isdigit(c)) break;
ul = strtoul(src, (char **) &src, b);
--src;
c = (int) ul & 0x7f;
if(!c) continue; // number conversion failed
break;
}
}
*dst++ = c;
if(!--len || !*src) break;
}
*dst = '\0';
}
// counterpart of filterrichtext
const char *escapestring(const char *s, bool force, bool noquotes, vector<char> *buf)
{
static vector<char> strbuf[3];
static int stridx = 0;
extern bool isdedicated;
if(noquotes) force = false;
if(!s) return force ? "\"\"" : "";
if(!force && !*(s + strcspn(s, "\"/\\;()[] \f\t\a\n\r$"))) return s;
if(!buf) buf = &strbuf[stridx++];
stridx %= 3;
buf->setsize(0);
if(!noquotes) buf->add('"');
for(; *s; s++) switch(*s)
{
case '\n': buf->put("\\n", 2); break;
case '\r': buf->put("\\n", 2); break;
case '\t': buf->put("\\t", 2); break;
case '\a': buf->put("\\a", 2); break;
case '\f': buf->put("\\f", 2); break;
case '"': buf->put("\\\"", 2); break;
case '\\': buf->put("\\\\", 2); break;
case ' ': if(isdedicated) { buf->put("\\_", 2); break; }
default: buf->add(*s); break;
}
if(!noquotes) buf->add('"');
buf->add(0);
return buf->getbuf();
}
// ensures, that d is either two lowercase chars or ""
void filterlang(char *d, const char *s)
{
if(strlen(s) == 2)
{
filtertext(d, s, FTXT_TOLOWER, 2);
if(islower(d[0]) && islower(d[1])) return;
}
*d = '\0';
}
void filtercountrycode(char *d, const char *s) // returns exactly two uppercase chars or "--"
{
d[0] = d[1] = '-';
d[2] = '\0';
if(isalpha(s[0]) && isalpha(s[1]) && !s[2])
{
d[0] = toupper(s[0]);
d[1] = toupper(s[1]);
}
}
void trimtrailingwhitespace(char *s)
{
for(int n = (int)strlen(s) - 1; n >= 0 && isspace(s[n]); n--)
s[n] = '\0';
}
const char *modefullnames[] =
{
"demo playback",
"team deathmatch", "coopedit", "deathmatch", "survivor",
"team survivor", "capture the flag", "pistol frenzy", "bot team deathmatch", "bot deathmatch", "last swiss standing",
"one shot, one kill", "team one shot, one kill", "bot one shot, one kill", "hunt the flag", "team keep the flag",
"keep the flag", "team pistol frenzy", "team last swiss standing", "bot pistol frenzy", "bot last swiss standing", "bot team survivor", "bot team one shot, one kill"
};
const char *modeacronymnames[] =
{
"DEMO",
"TDM", "coop", "DM", "SURV", "TSURV", "CTF", "PF", "BTDM", "BDM", "LSS",
"OSOK", "TOSOK", "BOSOK", "HTF", "TKTF", "KTF", "TPF", "TLSS", "BPF", "BLSS", "BTSURV", "BTOSOK"
};
const char *voteerrors[] = { "voting is currently disabled", "there is already a vote pending", "already voted", "can't vote that often", "this vote is not allowed in the current environment (singleplayer/multiplayer)", "no permission", "invalid vote", "server denied your call", "the next map/mode is already set" };
const char *mmfullnames[] = { "open", "private", "match" };
const char *fullmodestr(int n) { return (n>=-1 && size_t(n+1) < sizeof(modefullnames)/sizeof(modefullnames[0])) ? modefullnames[n+1] : "unknown"; }
const char *acronymmodestr(int n) { return (n>=-1 && size_t(n+1) < sizeof(modeacronymnames)/sizeof(modeacronymnames[0])) ? modeacronymnames[n+1] : "UNK"; } // 'n/a' bad on *nix filesystem (demonameformat)
const char *modestr(int n, bool acronyms) { return acronyms ? acronymmodestr (n) : fullmodestr(n); }
const char *voteerrorstr(int n) { return (n>=0 && (size_t)n < sizeof(voteerrors)/sizeof(voteerrors[0])) ? voteerrors[n] : "unknown"; }
const char *mmfullname(int n) { return (n>=0 && n < MM_NUM) ? mmfullnames[n] : "unknown"; }
int defaultgamelimit(int gamemode) { return m_teammode ? 15 : 10; }
int gmode_possible(bool hasffaspawns, bool hasteamspawns, bool hasflags) // return bitmask of playable modes, according to existing spawn and flag entities
{
return ((hasffaspawns ? GMMASK__FFASPAWN : 0) | (hasteamspawns ? GMMASK__TEAMSPAWN : 0)) & ~(hasflags ? 0 : GMMASK__FLAGENTS);
}
int gmode_parse(const char *list) // convert a list of mode acronyms to a bitmask
{
char *buf = newstring(list), *b;
int res = 0;
for(char *p = strtok_r(buf, "|", &b); p; p = strtok_r(NULL, "|", &b))
{
loopi(GMODE_NUM) if(!strcasecmp(p, modeacronymnames[i + 1])) res |= 1 << i;
}
delete buf;
return res;
}
char *gmode_enum(int gm, char *buf) // convert mode bitmask to string with sorted list of mode acronyms
{
vector<const char *> mas;
loopi(GMODE_NUM) if(gm & (1 << i)) mas.add(modeacronymnames[i + 1]);
mas.sort(stringsortignorecase);
buf[0] = '\0';
loopv(mas) concatformatstring(buf, "%s%s", i ? "|" : "", mas[i]);
filtertext(buf, buf, FTXT_TOLOWER);
return buf;
}
static const int msgsizes[] = // size inclusive message token, 0 for variable or not-checked sizes
{
SV_SERVINFO, 1, SV_SERVINFO_RESPONSE, 0, SV_SERVINFO_CONTD, 0, SV_WELCOME, 2, SV_INITCLIENT, 0, SV_POS, 0, SV_POSC, 0, SV_POSN, 0,
SV_TEXT, 0, SV_TEAMTEXT, 0, SV_TEXTME, 0, SV_TEAMTEXTME, 0, SV_TEXTPRIVATE, 0,
SV_SOUND, 2, SV_VOICECOM, 2, SV_VOICECOMTEAM, 2, SV_CDIS, 2,
SV_SHOOT, 0, SV_EXPLODE, 0, SV_SUICIDE, 1, SV_AKIMBO, 2, SV_RELOAD, 3, SV_AUTHT, 0, SV_AUTHREQ, 0, SV_AUTHTRY, 0, SV_AUTHANS, 0, SV_AUTHCHAL, 0,
SV_GIBDIED, 5, SV_DIED, 5, SV_GIBDAMAGE, 7, SV_DAMAGE, 7, SV_HITPUSH, 6, SV_SHOTFX, 6, SV_THROWNADE, 8,
SV_TRYSPAWN, 1, SV_SPAWNSTATE, 23, SV_SPAWN, 3, SV_SPAWNDENY, 2, SV_FORCEDEATH, 2, SV_RESUME, 0,
SV_DISCSCORES, 0, SV_TIMEUP, 3, SV_EDITENT, 13, SV_ITEMACC, 2,
SV_MAPCHANGE, 0, SV_ITEMSPAWN, 2, SV_ITEMPICKUP, 2,
SV_PING, 2, SV_PONG, 2, SV_CLIENTPING, 2, SV_GAMEMODE, 2,
SV_EDITMODE, 2, SV_EDITXY, 8, SV_EDITARCH, 56, SV_EDITBLOCK, 0, SV_EDITD, 6, SV_EDITE, 6, SV_NEWMAP, 2,
SV_SENDMAP, 0, SV_RECVMAP, 1, SV_REMOVEMAP, 0,
SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_WEAPCHANGE, 2, SV_PRIMARYWEAP, 2,
SV_FLAGACTION, 3, SV_FLAGINFO, 0, SV_FLAGMSG, 0, SV_FLAGCNT, 3,
SV_ARENAWIN, 2,
SV_SETADMIN, 0, SV_SERVOPINFO, 3,
SV_CALLVOTE, 0, SV_CALLVOTESUC, 1, SV_CALLVOTEERR, 2, SV_VOTE, 2, SV_VOTERESULT, 2,
SV_SETTEAM, 3, SV_TEAMDENY, 2, SV_SERVERMODE, 2,
SV_IPLIST, 0,
SV_LISTDEMOS, 1, SV_SENDDEMOLIST, 0, SV_GETDEMO, 2, SV_SENDDEMO, 0, SV_DEMOPLAYBACK, 3,
SV_CONNECT, 0,
SV_SWITCHNAME, 0, SV_SWITCHSKIN, 0, SV_SWITCHTEAM, 0,
SV_CLIENT, 0,
SV_EXTENSION, 0,
SV_MAPIDENT, 3, SV_HUDEXTRAS, 2, SV_POINTS, 0,
-1
};
int msgsizelookup(int msg)
{
static int sizetable[SV_NUM] = { -1 };
if(sizetable[0] < 0)
{
memset(sizetable, -1, sizeof(sizetable));
for(const int *p = msgsizes; *p >= 0; p += 2) sizetable[p[0]] = p[1];
}
return msg >= 0 && msg < SV_NUM ? sizetable[msg] : -1;
}
const char *disc_reason(int reason)
{
static const char *prot[] = { "terminated by enet", "end of packet", "client num", "tag type", "duplicate connection", "overflow", "random", "voodoo", "sync", "auth failed" },
*refused[] = { "connection refused", "due to ban", "due to blacklisting", "wrong password", "server FULL", "server mastermode is \"private\"", "server overloaded" },
*removed[] = { "removed from server", "failed admin login", "inappropriate nickname", "annoyance limit exceeded", "SPAM", "DOS", "ludicrous speed", "fishslapped", "afk" },
*kick[] = { "kicked", "banned", "kicked by vote", "banned by vote", "kicked by server operator", "banned by server operator",
"auto kicked - teamkilling", "auto banned - teamkilling", "auto kicked - friendly fire", "auto banned - friendly fire", "auto kick", "auto ban" };
static string res;
const int prot_n = constarraysize(prot), ref_n = constarraysize(refused), rem_n = constarraysize(removed), kick_n = constarraysize(kick);
if(reason >= DISC_PROTOCOL && reason < DISC_REFUSED)
{ // protocol related errors
if(reason < DISC_PROTOCOL + prot_n) return prot[reason];
else formatstring(res)("network protocol error '%d'", reason);
}
else if(reason >= DISC_REFUSED && reason < DISC_REMOVED)
{ // connection refused
if(reason < DISC_REFUSED + ref_n) return refused[reason - DISC_REFUSED];
else formatstring(res)("connection refused '%d'", reason);
}
else if(reason >= DISC_REMOVED && reason < DISC_KICK)
{ // player removed from server
if(reason < DISC_REMOVED + rem_n) return removed[reason - DISC_REMOVED];
else formatstring(res)("removed from server '%d'", reason);
}
else if(reason >= DISC_KICK && reason < DISC_UNKNOWN)
{ // kicks & bans
reason -= DISC_KICK;
if(reason < kick_n) return kick[reason];
else formatstring(res)("%s '%d'", reason & 1 ? "banned" : "kicked", reason + DISC_KICK);
}
else
{ // unknown reasons
formatstring(res)("unknown '%d'", reason);
}
return res;
}