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assaultcube-/source/include/SDL_getenv.h
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driAn c6e385ea38 This commit was generated by cvs2svn to compensate for changes in r13,
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-06-23 21:57:56 +00:00

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C
Executable File

/* Not all environments have a working getenv()/putenv() */
#if defined(macintosh) || defined(_WIN32_WCE)
#define NEED_SDL_GETENV
#endif
#ifdef NEED_SDL_GETENV
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* Put a variable of the form "name=value" into the environment */
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#define putenv(X) SDL_putenv(X)
/* Retrieve a variable named "name" from the environment */
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
#define getenv(X) SDL_getenv(X)
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* NEED_GETENV */