Some changes to allow the current experimental branch to be used for a hotfix release for win10 users. The latest win10-update broke compatibility with SDL1.2 - and apparently MS is not going to fix it. This hotfix allows win10 users to use our experimental SDL2-based client. It is quite incompatible with the 1.2.0.2 release - but it's good enough to be played in pubs. Coopedit will not work and quite a few custom maps won't work properly. This is due to lots of changes in the map file format and does not mean, that those custom maps can not be played in future game releases - they just need to be reworked. See akimbo2 to check out the reworked maps, btw. The old official maps and most conservative custom maps should be fine. Due to some physics changes, players of the hotfix client will have some advantages and some disadvantages compared to the regular clients, so DO NOT USE THE HOTFIX CLIENT TO PLAY COMPETITIVELY. By default, if an incompatible map is loaded in multiplayer, the client will disconnect automatically. This can be disabled (disconnectonmaperror), but will probably get you marked as cheater, because on incompatible maps, model clipping may not work properly. Just stick to compatible maps...
2 lines
101 B
Batchfile
2 lines
101 B
Batchfile
start bin_win32\ac_client.exe "--home=?MYDOCUMENTS?\My Games\AssaultCube\v1.2" --init %1 %2 %3 %4 %5
|