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assaultcube-/source/mesgui/src/ggSpinner.cpp
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driAn c6e385ea38 This commit was generated by cvs2svn to compensate for changes in r13,
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-06-23 21:57:56 +00:00

101 lines
2.6 KiB
C++
Executable File

/*
* Spinner control for the MESGUI library
* Copyright (C) 2002 Eric Maxey <[email protected]>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "control_common.h"
/****************************
ggSpinner
****************************/
ggSpinner::ggSpinner(float *valuea) : ggControl()
{
flags |= GGFLAG_MOUSEPRIORITY;
value = valuea;
increment = 1;
use_minvalue=false;
use_maxvalue=false;
}
ggSpinner::ggSpinner(float *valuea,float incrementa) : ggControl()
{
flags |= GGFLAG_MOUSEPRIORITY;
value = valuea;
increment = incrementa;
use_minvalue=false;
use_maxvalue=false;
}
ggSpinner::ggSpinner(float *valuea,float incrementa,float minvaluea) : ggControl()
{
flags |= GGFLAG_MOUSEPRIORITY;
value = valuea;
minvalue = minvaluea;
increment = incrementa;
use_minvalue=true;
use_maxvalue=false;
}
ggSpinner::ggSpinner(float *valuea,float incrementa,float minvaluea,float maxvaluea) : ggControl()
{
flags |= GGFLAG_MOUSEPRIORITY;
value = valuea;
minvalue = minvaluea;
maxvalue = maxvaluea;
increment = incrementa;
use_minvalue=true;
use_maxvalue=true;
}
void ggSpinner::Draw()
{
BaseDraw();
glColor4f(1,1,1,a);
char s[64]="(null)";
if (value) sprintf(s,"%.2f",*value);
fontprint(x+TO_X,y+TO_Y,s);
}
void ggSpinner::Message(int msg,int arg1,int arg2,int arg3,int arg4)
{
BaseMessage(msg,arg1,arg2,arg3,arg4);
switch (msg)
{
case GGMSG_DOWN:
start_mouse_x = mouse_x;
start_mouse_y = mouse_y;
// glutPostRedisplay();
break;
case GGMSG_UP:
// glutPostRedisplay();
break;
case GGMSG_MOUSEMOTION:
if (value) {
*value -= (mouse_y - start_mouse_y)*increment;
if (use_minvalue && *value<minvalue) *value=minvalue;
if (use_maxvalue && *value>maxvalue) *value=maxvalue;
}
start_mouse_x = mouse_x;
start_mouse_y = mouse_y;
// glutPostRedisplay();
break;
}
}