git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
76 lines
1.3 KiB
C
76 lines
1.3 KiB
C
#ifdef __GNUC__
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#ifdef _FORTIFY_SOURCE
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#undef _FORTIFY_SOURCE
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#endif
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#define gamma __gamma
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#endif
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#include <math.h>
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#ifdef __GNUC__
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#undef gamma
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#endif
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include <time.h>
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#include <limits.h>
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#ifdef __GNUC__
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#include <new>
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#include <signal.h>
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#else
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#include <new.h>
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#endif
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#include <zlib.h>
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#include <enet/enet.h>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include "windows.h"
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#ifndef _WINDOWS
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#define _WINDOWS
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#endif
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#include <tlhelp32.h>
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#ifndef __GNUC__
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#include <Dbghelp.h>
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#endif
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#define ZLIB_DLL
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#endif
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#ifndef STANDALONE
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#include <SDL.h>
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#include <SDL_image.h>
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//#include <SDL_ttf.h>
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#include <utf8.h>
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#define GL_GLEXT_LEGACY
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#define __glext_h__
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#define NO_SDL_GLEXT
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#include <SDL_opengl.h>
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#undef __glext_h__
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#include "GL/glext.h"
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#ifdef __APPLE__
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#include "INTL/libintl.h"
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#include "JPEG/jpeglib.h"
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#include "OpenAL/al.h"
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#include "OpenAL/alc.h"
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#include "Vorbis/vorbisfile.h"
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#else
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#include <libintl.h>
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#include <jpeglib.h>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "vorbis/vorbisfile.h"
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#endif
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#include <setjmp.h>
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#endif
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