Files
assaultcube-/docs/package_copyrights.txt
T
driAn 3431703b18 copyrights
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-11 21:05:27 +00:00

250 lines
10 KiB
Plaintext

This file holds the copyright information for all packages/artwork included in AssaultCube (UNLESS OTHERWISE
NOTED) OR it will tell you the place to find the licenses for works within AssaultCube.
Please respect the authors reserved rights and permissions.
------------MAPS----------------------
ac_complex - Copyright © 2004-2006 by makkE ([email protected]).
ac_mines - Copyright © 2004-2006 by makkE ([email protected]).
ac_depot - Copyright © 2004-2006 by MitaMAN.
ac_desert - Copyright © 2004-2006 by makkE ([email protected]) and Arghvark.
ac_desert2 - By Nieb
ac_snow - By daMfr0
ac_power - By wotwot
ac_elevation - By A&D_Shadow
ac_toxic - © Copyright 2007-2008 by RandumIdiot (http://www.ri-ac.co.nr). Detailed copyright info for
this map: packages/maps/readme_ac_toxic.txt
ac_urban _ By Archangel, with help from RandumIdiot.
The included maps remain intellectual property of their respective creators. Mapmessages upon load may
provide further detail.
------------MODELS--------------------
Mapmodels: Check "..packages/models/mapmodels/licenses.txt" for copyright information.
Misc models: Check "..packages/models/misc/license.txt" for copyright information.
Pickup models: Check "..packages/models/pickups/license.txt" for copyright information.
Player models: Check "..packages/models/playermodels/readme.txt" for copyright information.
Weapon models: Check "..packages/models/mapmodels/license.txt" for copyright information.
------------2D------------------------
All files in packages/misc/
- Copyright © 2005-2006 by makkE.
EXCEPT:
- blood.png = Copyright © Shane Nieb
- scope.png = By Attila "Antiklimax" Feher, 2008.
Files in: packages/misc/crosshairs
- Mostly by makkE.
packages/misc/crosshairs/o.png
o_dot.png
o_x.png
- By: Topher of Death Illustrated team. Permission to use given by Pushplay (Thanks!!)
File: packages/misc/bullethole.png
- Made by leileilol of OpenArena (licensed under GPL)
File: source/vcpp/buildEnv/header.bmp
- © makkE, all rights reserved
------------TEXTURES------------------
../packages/textures/arcitool
Copyright by arcitool: http://www.arcitool.de/
German:
-------
WICHTIG: Die angebotenen Dateien und Bilder sind zum kostenlosen download vorgesehen. Die Dateien erhalten
keinen besonderen Schutz, um eine hohe Flexibilität für die Weiterbearbeitung zu gewährleisten. Die Dateien
dürfen beliebig verändert werden. Mailen Sie uns bitte Änderungsvorschläge, damit wir die Dateien ggf. auf
den neuesten Stand bringen können.
Alle Dateien und Bilder dürfen uneingeschränkt in eigenen Projekten verwendet werden. Es ist nicht gestattet,
die Dateien und Bilder zu veröffentlichen, in andere Sammlungen einzubauen oder in irgend einer Form zu
veräußern. Hierzu bedarf es in jedem Fall der Erlaubnis von arcitool.
English:
--------
Copyright by arcitool
IMPORTANT: The offered files and images are meant to be freely downloadable. The files are not protected in
any way, to allow high flexibility of usage and reproccession. Files may be altered in any way. Please mail
us suggestions for changes, so we can assure future quality and replace files eventually.
All files and images may be used without restrictions in your projects.It is prohibited to offer those files
as part of other texture packs or sell or distribute them in any other way without prior permission from
arcitool.
______________________________________________________________________________________________________________
../packages/textures/boeck
Royalty Free textures assorted by Boeck, partially reprocessed by makkE to fit the engine. Thanks for the
excellent textures/resources !!
http://www.boeckmania.de
______________________________________________________________________________________________________________
../packages/textures/craig_fortune
These great textures were made by Craig Fortune.
http://www.garagegames.com/my/home/view.profile.php?qid=27414
______________________________________________________________________________________________________________
../packages/textures/DigitalFlux
These textures are copyright (c) Ted Southard http://www.digitalflux.com
They are free to use for non commercial use. Re-packaging and selling as part of a texture collection is
strictly prohibited.
______________________________________________________________________________________________________________
../packages/textures/jcdpc
(c)Copyright by jcdpc
______________________________________________________________________________________________________________
../packages/textures/makke
Textures here-in are either by makkE, or have been assembled/reprocessed/tiled/etc from various sources:
---
http://www.mayang.com/textures
---
http://www.afflict.net/option_1/option_1.htm
Can I use these textures for free?
You can use any texture for personal or school projects without my permission. However if you decide to
distribute your work I would appreciate credit where credit is due.
Where can I not use these textures?
Any webpage, program, or texture cd that has them available without my permission is not permitted. You can
however use them in a design scheme for your site.
what's with the update delays?
Since I'm a full time student and freelance web designer, it's a little hard for me to find time to get out
and take pictures (especially since i live in arizona and it's 500 degrees outside). Lately though I've been
trying a lot harder to put a lot more work into the sites content.
---
Golgotha Texture Pack
Textures by "Jonathon Clark and the Golgotha team
Free textures from the abandoned "Golgotha" Video game.
License Agreement
-----------------
Thanks to the Golgotha creators, these textures are free for use in any project whatsoever, and can be used
in commercial games or anything else unconditionally.
______________________________________________________________________________________________________________
../packages/textures/noctua
(C) 2002 by NOCTUA Graphics. All rights reserved.
All textures, materials and 3D objects in the download area can be used without any restrictions in your own
private and commercial projects. You are not allowed to spread them without giving the creators name, to
include them in texture collections without a written permission and you strictly may not offer them as
textures for sale in any way.
______________________________________________________________________________________________________________
../packages/textures/zastrow
../packages/textures/sub = Check readme in the folder.
Name: sub_crates_v2.zip
Author: Chris Zastrow
Email: [email protected]
URL: http://www.newlogicmedia.com/subverse/
Greetings from the dark underworld of texture art. Thank you for giving my textures a try. If you'd like to
use these textures commercially, please contact me via email. Please do not alter these images, or distribute
them without this "info.txt" file. Thanks if you link to my main page, but please don't link to the files
directly. Thanks, have fun! ;)
_____________________________________________________________________________________________________________
../packages/textures/mitaman
Textures from various, approved "free to use for non commercial purpose" resources.
Textures here-in remain intellectual property of their respective authors.
Check readme in these folders for information:
..packages/textures/mitaman/golgotha/readme.txt
..packages/textures/mitaman/Grsites/readme.txt
..packages/textures/mitaman/Zastrow/readme.txt
..packages/textures/mitaman/various/readme.txt
..packages/textures/mitaman/3dcafe/readme.txt
_____________________________________________________________________________________________________________
../packages/textures/wotwot/urban
Textures by wotwot.
_____________________________________________________________________________________________________________
../packages/textures/kurt
Dummy texture. By kurt.
------------SKYBOXES------------------
(../packages/textures/skymaps)
Skyboxes (c) 2004 by steini, makkE.
(Feel free to use the sykboxes in "makke" for whatever you want, read PD).
------------SOUNDS--------------------
Recorded by makkE and/or partially reprocessed from various royalty free or free to modify samples (thanks to
MitaMAN for gathering resources).
Note: Shame on me I didn't keep track of my exact sources here. If you recognize any sound or components of a
sound that has copyright issues, please contact me so I can solve it. Thanks, makkE.
_____________________________________________________________________________________________________________
..packages/audio/sounds/misc/vote
Sounds by "wildweasel"
These works are licensed under a Creative Commons Sampling Plus 1.0 License.
_____________________________________________________________________________________________________________
..packages/audio/sounds/player/gib.wav
This sound is from the game tremoulous, licensed under the CREATIVE COMMONS ATTRIBUTION-SHAREALIKE 2.5
LICENSE. Please read http://creativecommons.org/licenses/by-sa/2.5/ to learn more about this license. The
full license text is contained in the file named CC.
____________________________________________________________________________________________________________
..packages/audio/sounds/weapon/ric*.wav
These sounds are from OpenArena and are licensed under the terms of the GNU General Public License (GPL)
http://www.gnu.org/licenses/gpl-2.0.txt
------------MUSIC---------------------
..packages/audio/songs/ac.ogg
End-of-match music: © 2005 Dietmar Pier, created for AssaultCube, all rights reserved.
- cube.dietmarpier.de
_____________________________________________________________________________________________________________
..packages/audio/songs/pingpong/
PingPong: These tracks are by Lukas Zapletal & Ludek Horacek (pingpong)
http://tanecni-olomouc.cz/ping-pong/
------------OTHER LICENSES------------
AC readme: source/README.txt
CUBE readme: source/README_CUBEENGINE.txt
E-net license: source/enet/license
Cube MasterServer license: source/CubeMS/README.txt
Redistrbutable Windows SDL libraries readme: bin_win32/readme_SDL.txt
Cube Bots readme: docs/cube_bot-readme.txt