Files
assaultcube-/source/src/serverms.cpp
T
Lee Salzman 636f9128b3 extinfo time reporting fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-15 23:12:23 +00:00

290 lines
9.1 KiB
C++

// all server side masterserver and pinging functionality
#include "pch.h"
#include "cube.h"
#ifdef STANDALONE
bool resolverwait(const char *name, ENetAddress *address)
{
return enet_address_set_host(address, name) >= 0;
}
int connectwithtimeout(ENetSocket sock, const char *hostname, ENetAddress &remoteaddress)
{
int result = enet_socket_connect(sock, &remoteaddress);
if(result<0) enet_socket_destroy(sock);
return result;
}
#endif
ENetSocket httpgetsend(ENetAddress &remoteaddress, const char *hostname, const char *req, const char *ref, const char *agent, ENetAddress *localaddress = NULL)
{
if(remoteaddress.host==ENET_HOST_ANY)
{
#ifdef STANDALONE
printf("looking up %s...\n", hostname);
#endif
if(!resolverwait(hostname, &remoteaddress)) return ENET_SOCKET_NULL;
}
ENetSocket sock = enet_socket_create(ENET_SOCKET_TYPE_STREAM);
if(sock!=ENET_SOCKET_NULL && localaddress && enet_socket_bind(sock, localaddress) < 0)
{
enet_socket_destroy(sock);
sock = ENET_SOCKET_NULL;
}
if(sock==ENET_SOCKET_NULL || connectwithtimeout(sock, hostname, remoteaddress)<0)
{
#ifdef STANDALONE
printf(sock==ENET_SOCKET_NULL ? "could not open socket\n" : "could not connect\n");
#endif
return ENET_SOCKET_NULL;
}
ENetBuffer buf;
s_sprintfd(httpget)("GET %s HTTP/1.0\nHost: %s\nReferer: %s\nUser-Agent: %s\n\n", req, hostname, ref, agent);
buf.data = httpget;
buf.dataLength = strlen((char *)buf.data);
#ifdef STANDALONE
printf("sending request to %s...\n", hostname);
#endif
enet_socket_send(sock, NULL, &buf, 1);
return sock;
}
bool httpgetreceive(ENetSocket sock, ENetBuffer &buf, int timeout = 0)
{
if(sock==ENET_SOCKET_NULL) return false;
enet_uint32 events = ENET_SOCKET_WAIT_RECEIVE;
if(enet_socket_wait(sock, &events, timeout) >= 0 && events)
{
int len = enet_socket_receive(sock, NULL, &buf, 1);
if(len<=0)
{
enet_socket_destroy(sock);
return false;
}
buf.data = ((char *)buf.data)+len;
((char*)buf.data)[0] = 0;
buf.dataLength -= len;
}
return true;
}
uchar *stripheader(uchar *b)
{
char *s = strstr((char *)b, "\n\r\n");
if(!s) s = strstr((char *)b, "\n\n");
return s ? (uchar *)s : b;
}
ENetSocket mssock = ENET_SOCKET_NULL;
ENetAddress msaddress = { ENET_HOST_ANY, ENET_PORT_ANY };
ENetAddress masterserver = { ENET_HOST_ANY, 80 };
int lastupdatemaster = 0;
string masterbase;
string masterpath;
uchar masterrep[MAXTRANS];
ENetBuffer masterb;
void updatemasterserver(int millis, const ENetAddress &localaddr)
{
if(millis/(60*60*1000)!=lastupdatemaster) // send alive signal to masterserver every hour of uptime
{
s_sprintfd(path)("%sregister.do?action=add&port=%d", masterpath, localaddr.port);
s_sprintfd(agent)("AssaultCube Server %d", AC_VERSION);
mssock = httpgetsend(masterserver, masterbase, path, "assaultcubeserver", agent, &msaddress);
masterrep[0] = 0;
masterb.data = masterrep;
masterb.dataLength = MAXTRANS-1;
lastupdatemaster = millis/(60*60*1000);
}
}
void checkmasterreply()
{
if(mssock!=ENET_SOCKET_NULL && !httpgetreceive(mssock, masterb))
{
mssock = ENET_SOCKET_NULL;
printf("masterserver reply: %s\n", stripheader(masterrep));
}
}
#ifndef STANDALONE
#define RETRIEVELIMIT 20000
uchar *retrieveservers(uchar *buf, int buflen)
{
buf[0] = '\0';
s_sprintfd(path)("%sretrieve.do?item=list", masterpath);
s_sprintfd(agent)("AssaultCube Client %d", AC_VERSION);
ENetAddress address = masterserver;
ENetSocket sock = httpgetsend(address, masterbase, path, "assaultcubeclient", agent);
if(sock==ENET_SOCKET_NULL) return buf;
/* only cache this if connection succeeds */
masterserver = address;
s_sprintfd(text)("retrieving servers from %s... (esc to abort)", masterbase);
show_out_of_renderloop_progress(0, text);
ENetBuffer eb;
eb.data = buf;
eb.dataLength = buflen-1;
int starttime = SDL_GetTicks(), timeout = 0;
while(httpgetreceive(sock, eb, 250))
{
timeout = SDL_GetTicks() - starttime;
show_out_of_renderloop_progress(min(float(timeout)/RETRIEVELIMIT, 1.0f), text);
SDL_Event event;
while(SDL_PollEvent(&event))
{
if(event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) timeout = RETRIEVELIMIT + 1;
}
if(timeout > RETRIEVELIMIT)
{
buf[0] = '\0';
enet_socket_destroy(sock);
return buf;
}
}
return stripheader(buf);
}
#endif
ENetSocket pongsock = ENET_SOCKET_NULL, lansock = ENET_SOCKET_NULL;
string serverdesc;
void serverms(int mode, int numplayers, int minremain, char *smapname, int millis, const ENetAddress &localaddr)
{
checkmasterreply();
updatemasterserver(millis, localaddr);
static ENetSocketSet sockset;
ENET_SOCKETSET_EMPTY(sockset);
ENET_SOCKETSET_ADD(sockset, pongsock);
ENET_SOCKETSET_ADD(sockset, lansock);
if(enet_socketset_select(max(pongsock, lansock), &sockset, NULL, 0) <= 0) return;
// reply all server info requests
ENetBuffer buf;
ENetAddress addr;
uchar data[MAXTRANS];
buf.data = data;
int len;
loopi(2)
{
ENetSocket sock = i ? lansock : pongsock;
if(!ENET_SOCKETSET_CHECK(sockset, sock)) continue;
buf.dataLength = sizeof(data);
len = enet_socket_receive(sock, &addr, &buf, 1);
if(len < 0) continue;
// ping & pong buf
ucharbuf pi(data, sizeof(data));
ucharbuf po(&data[len], sizeof(data)-len);
if(getint(pi) != 0) // std pong
{
putint(po, PROTOCOL_VERSION);
putint(po, mode);
putint(po, numplayers);
putint(po, minremain);
sendstring(smapname, po);
sendstring(serverdesc, po);
putint(po, maxclients);
}
else // ext pong - additional server infos
{
int extcmd = getint(pi);
putint(po, EXT_ACK);
putint(po, EXT_VERSION);
switch(extcmd)
{
case EXT_UPTIME: // uptime in seconds
{
putint(po, uint(millis)/1000);
break;
}
case EXT_PLAYERSTATS: // playerstats
{
int cn = getint(pi); // get requested player, -1 for all
if(!valid_client(cn) && cn != -1)
{
putint(po, EXT_ERROR);
break;
}
putint(po, EXT_ERROR_NONE); // add no error flag
int bpos = po.length(); // remember buffer position
putint(po, EXT_PLAYERSTATS_RESP_IDS); // send player ids following
extinfo_cnbuf(po, cn);
buf.dataLength = len + po.length();
enet_socket_send(pongsock, &addr, &buf, 1); // send all available player ids
po.len = bpos;
extinfo_statsbuf(po, cn, bpos, pongsock, addr, buf, len);
return;
}
case EXT_TEAMSCORE:
extinfo_teamscorebuf(po);
break;
default:
putint(po,EXT_ERROR);
break;
}
}
buf.dataLength = len + po.length();
enet_socket_send(pongsock, &addr, &buf, 1);
}
}
void servermsinit(const char *master, const char *ip, int infoport, const char *sdesc, bool listen)
{
const char *mid = strstr(master, "/");
if(mid) s_strncpy(masterbase, master, mid-master+1);
else s_strcpy(masterbase, (mid = master));
s_strcpy(masterpath, mid);
s_strcpy(serverdesc, sdesc);
if(listen)
{
ENetAddress address = { ENET_HOST_ANY, infoport };
if(*ip)
{
if(enet_address_set_host(&address, ip)<0) printf("WARNING: server ip not resolved");
else msaddress.host = address.host;
}
pongsock = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM);
if(pongsock != ENET_SOCKET_NULL && enet_socket_bind(pongsock, &address) < 0)
{
enet_socket_destroy(pongsock);
pongsock = ENET_SOCKET_NULL;
}
if(pongsock == ENET_SOCKET_NULL) fatal("could not create server info socket\n");
else enet_socket_set_option(pongsock, ENET_SOCKOPT_NONBLOCK, 1);
address.port = CUBE_SERVINFO_PORT_LAN;
lansock = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM);
if(lansock != ENET_SOCKET_NULL && (enet_socket_set_option(lansock, ENET_SOCKOPT_REUSEADDR, 1) < 0 || enet_socket_bind(lansock, &address) < 0))
{
enet_socket_destroy(lansock);
lansock = ENET_SOCKET_NULL;
}
if(lansock == ENET_SOCKET_NULL) fatal("could not create LAN server info socket\n");
else enet_socket_set_option(lansock, ENET_SOCKOPT_NONBLOCK, 1);
}
}
void servermsdesc(const char *sdesc)
{
s_strcpy(serverdesc, sdesc);
}