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assaultcube-/config/servercmdline.txt
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// example servercmdline.txt file (1.2)
// to use this file, add -Cconfig/servercmdline.txt to your servers commandline
//
// * you can't use cubescript here!
// * everything after '//' in a line will be ignored
// * one commandline parameter per line only
// * you have to use the '-' characters for the switches
// * you can separate the switch and it's argument by whitespace
//
// see docs/commandline.html for full parameter descriptions
//
// If you want to make COOP only possible for admins: you need to set (at least) -P and -M like so:
// -P fkbpMASRCDEPtwX
// -M CRU
// example MOTD:
-o \f3server using example cmdline file (config/servercmdline.txt)\n\f2feel free to change this :)
// commonly used commandline switches:
// -o // MOTD
// -n // server description
// -n1 // custom server description prefix
// -n2 // custom server description suffix
// -f // port, 1..65534, default 28763
// -c // max client number, 1..16, default 6
// -D // number of demos to keep in RAM, default 5
// -Y // 32-byte private server key (you should maybe include that from another config file and remove it from the server after startup)
// -m // masterserver URL (no parameter uses default URL), if not set, the server will be LAN-only
-Y AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA // this default value is a security risk so please define your own private server key (!!)
// the switches o, n, n1 and n2 support coloring and character escaping; 'o' also supports escaped newlines
// the available colors are: 0: green, 1: blue, 2: yellow, 3: red, 4: gray, 5: white, 6: dark brown, 7: dark red
// example multiline MOTD: -o line 1\nline 2\nline 3
// example colored server description: -n \f3red\f1blue
// change these, if you don't like the defaults:
// -k // kickthreshold, -1..-100, default -5
// -kA // kickthreshold (in seconds) for being AFK, > 30, default 45
// -kB // time in minutes a banned player will stay banned, default 20
// -y // banthreshold, -1..-100, default -6
// -H // server logfile path, default logs/
// -r // server maprot file, default config/maprot.cfg
// -A // server parameter file, default config/serverparameters.cfg
// -U // vitapath, path & filename prefix to store the server vita database at, default: config/servervita
// -X // server passwords file, default config/serverpwd.cfg
// -B // server IP blacklist file, default config/serverblacklist.cfg
// -G // server geoip file, default config/geoip.cfg
// -K // server nickname blacklist file, default config/nicknameblacklist.cfg
// -g // server forbidden words file, default config/forbidden.cfg
// -P // permission string (read docs/commandline.html)
// k vote to kick players
// b vote to ban players (and remove bans)
// m vote to change mastermode (open/private)
// f vote to force a player to the other team
// a vote to enable/disable autoteam
// s vote to shuffle the teams
// r vote to record a demo of the next game (if autorecording is disabled)
// c vote to clear all demos on server
// d vote to change server description
// e vote for coopedit mode
// w vote to kick without clear reasons
// x vote to ban without clear reasons
// p vote to pause or resume match
// t send private messages to any player
// default: fkbpMASRCDePtwX (lowercase: a user can perform the action; uppercase: admin role is required to perform the action)
// -M // sendmap permission string (read docs/commandline.html)
// c create new map (initial map upload)
// u update existing map (same or newer revision)
// r revert existing map to older revision
// d delete map
// default: cruD (lowercase: any user is allowed to do it; uppercase: admin role is required)
// -Z // sendmap/incoming limit in MB (default = 10MB)
// -I // serverinfo text filename prefix, default config/serverinfo
// -O // MOTD text filename prefix, default config/motd
// rarely used switches:
// -p // serverpassword, for passworded servers
// -N // syslog identity string
// -F // syslog facility, 0..7, default 6
// -x // adminpasswd, don't use, use serverpwd.cfg instead
// -W // demopath, path & file prefix to store recorded demos at
// -V // verbose logging (enable this via commandline, until you're sure, there are no errors in your config left)
// -C // import commandline options from file (can be used recursively)
// -l // If set to 0, disable game status logging from server logs
// -T // Add timestamps to every line of the console and file logs.
// -LF // Sets the logging level for file logs (0..5), default 2 (Win & Mac) or 5 (Linux)
// -LS // Sets the logging level for syslog logging (0..5), default 2 (Linux) or 5 (Win & Mac)
// The following levels can be selected (-LF & -LS):
// 0 DEBUG: logs all messages
// 1 VERBOSE: logs all messages of level VERBOSE and above (same as console log, when using the -V switch)
// 2 INFO: logs all messages of level INFO and above (same as console without -V switch)
// 3 WARNING: log only messages of level WARNING and above
// 4 ERROR: log only messages of level ERROR
// 5 do not write to the log
// don't use these switches, unless you really know what you're doing:
// -u // uprate
// -i // ip, only for machines with multiple network interfaces