setbottimeout for DM/TM botmatches of your choice length of time (1-60 minutes)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2011-04-17 15:50:28 +00:00
parent 259fc18ebd
commit 00a88d56e1
2 changed files with 32 additions and 1 deletions
+29
View File
@@ -16,6 +16,35 @@ void mode(int n)
}
COMMAND(mode, ARG_1INT);
void setbottimeout(int m, int t)
{
if(m==1 || m==2)
{
if(t>0 && t<61)
{
switch(m)
{
case 1:
{
extern int botmatch_dm_minremain;
botmatch_dm_minremain = t;
break;
}
case 2:
{
extern int botmatch_tm_minremain;
botmatch_tm_minremain = t;
break;
}
default: break;
}
}
else conoutf("time is not >=1 or <=60");
}
else conoutf("mode needs to be 1 for DeathMatch or 2 for TeamMode");
}
COMMAND(setbottimeout, ARG_2INT);
bool intermission = false;
int arenaintermission = 0;
struct serverstate servstate = { 0 };
+3 -1
View File
@@ -55,6 +55,8 @@ vector<server_entity> sents;
char *maplayout = NULL, *testlayout = NULL;
int maplayout_factor, testlayout_factor, maplayoutssize;
servermapbuffer mapbuffer;
int botmatch_dm_minremain = 10; // deathmatch
int botmatch_tm_minremain = 15; // teammode
// cmod
char *global_name;
@@ -1841,7 +1843,7 @@ void resetserver(const char *newname, int newmode, int newtime)
smode = newmode;
copystring(smapname, newname);
minremain = newtime >= 0 ? newtime : (m_teammode ? 15 : 10);
minremain = newtime >= 0 ? newtime : (m_botmode ? (m_teammode ? botmatch_tm_minremain : botmatch_dm_minremain) : (m_teammode ? 15 : 10));
gamemillis = 0;
gamelimit = minremain*60000;
arenaround = arenaroundstartmillis = 0;