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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -475,7 +475,7 @@ void shorten(vec &from, vec &to, vec &target)
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void raydamage(vec &from, vec &to, playerent *d)
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{
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int i = -1, gdam = guns[d->gunselect].damage;;
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int i = -1, gdam = guns[d->gunselect].damage;
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playerent *o = NULL;
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if(d->gunselect==GUN_SHOTGUN)
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{
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