hud fixes, vote restrictions

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-02-03 09:11:51 +00:00
parent e6ccccdd65
commit 05271aece7
5 changed files with 7 additions and 8 deletions
+1 -1
View File
@@ -448,7 +448,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
glOrtho(0, VIRTW*3/2, VIRTH*3/2, 0, -1, 1);
const int left = (VIRTW*3/2)*6/8, top = (VIRTH*3/2)*3/4;
draw_textf("F7 spectate", left, top);
draw_textf("F8 followplayer", left, top+80);
draw_textf("F8 follow player", left, top+80);
}
if(player1->state==CS_SPECTATE || (player1->state==CS_DEAD && player1->spectating!=SM_NONE))