docs.cfg update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7619 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -3,6 +3,12 @@
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// To generate this file automatically, please carefully read the comment at the top of reference.xml
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docsection [CubeScript]
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docident [-] [Performs a subtraction.];
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docargument [A] [the minuend] [] [0];
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docargument [B] [the subtrahend] [] [0];
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docident [--] [Decrements an alias by 1.];
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docargument [A] [the alias name] [] [0];
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docexample [i = 0; -- i; echo $i] [Output: -1];
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docident [!] [Performs a negation.];
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docargument [A] [argument] [] [0];
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docident [!=] [Determines if two values are not equal.];
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@@ -30,6 +36,11 @@ docremark [Example: *=f foo 13.37];
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docident [*f] [Performs a floating point multiplication.];
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docargument [A] [the multiplicand] [] [0];
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docargument [B] [the multiplier] [] [0];
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docident [||] [logical OR.];
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docargument [A] [first value] [] [0];
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docargument [B] [second value] [] [0];
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docexample [echo (|| 1 0)] [output: 1];
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docexample [echo (|| 0 0)] [output: 0];
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docident [+] [Performs an addition.];
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docargument [A] [the first summand] [] [0];
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docargument [B] [the second summand] [] [0];
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@@ -51,26 +62,6 @@ docremark [Example: +=f foo 13.37];
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docident [+f] [Adds up two floating-point numbers.];
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docargument [A] [the first summand] [float] [0];
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docargument [B] [the second summand] [float] [0];
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docident [-] [Performs a subtraction.];
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docargument [A] [the minuend] [] [0];
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docargument [B] [the subtrahend] [] [0];
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docident [--] [Decrements an alias by 1.];
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docargument [A] [the alias name] [] [0];
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docexample [i = 0; -- i; echo $i] [Output: -1];
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docident [--f] [Decrements an alias by 1.];
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docargument [A] [the alias name] [] [0];
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docexample [i = 4.14; --f i; echo $i] [Output: 3.14];
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docident [-=] [Subtracts a value from an alias.];
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docargument [A] [the alias to subtract from] [] [0];
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docargument [B] [value to be subtracted] [] [0];
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docremark [Example: -= foo 1337];
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docident [-=f] [Subtracts a floating-point value from an alias.];
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docargument [A] [the alias to subtract from] [] [0];
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docargument [B] [value to be subtracted] [] [0];
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docremark [Example: -=f foo 13.37];
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docident [-f] [Subtracts two floating-point numbers.];
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docargument [A] [the minuend] [float] [0];
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docargument [B] [the subtrahend] [float] [0];
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docident [<] [Determines if a value is smaller than a second value.];
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docargument [A] [the first value] [] [0];
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docargument [B] [the second value] [] [0];
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@@ -87,9 +78,17 @@ docident [=] [Determines if two values are equal.];
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docargument [A] [first value] [] [0];
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docargument [B] [second value] [] [0];
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docexample [echo there are only (concatword (= 1 1) (= 1 0)) types of people in the world] [Output: there are only 10 types of people in the world];
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docident [-=] [Subtracts a value from an alias.];
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docargument [A] [the alias to subtract from] [] [0];
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docargument [B] [value to be subtracted] [] [0];
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docremark [Example: -= foo 1337];
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docident [=f] [Compares if a particular floating-point value is equal to another floating-point value.];
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docargument [A] [The first value.] [] [0];
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docargument [B] [The second value.] [] [0];
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docident [-=f] [Subtracts a floating-point value from an alias.];
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docargument [A] [the alias to subtract from] [] [0];
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docargument [B] [value to be subtracted] [] [0];
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docremark [Example: -=f foo 13.37];
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docident [>] [Determines if a value is bigger than a second value.];
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docargument [A] [the first value] [] [0];
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docargument [B] [the second value] [] [0];
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@@ -201,6 +200,12 @@ docargument [B] [] [the divisor] [0];
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docident [execute] [Executes the specified string as CubeScript.];
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docargument [S] [the string to execute] [] [0];
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docexample [execute (concat echo (addpunct fov 3))] [Example output: 90.0];
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docident [-f] [Subtracts two floating-point numbers.];
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docargument [A] [the minuend] [float] [0];
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docargument [B] [the subtrahend] [float] [0];
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docident [--f] [Decrements an alias by 1.];
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docargument [A] [the alias name] [] [0];
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docexample [i = 4.14; --f i; echo $i] [Output: 3.14];
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docident [findcn] [find client number (cn)];
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docargument [N] [NAME] [] [0];
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docident [findkey] [Returns the name of a key via a specified code.];
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@@ -239,12 +244,12 @@ docargument [cond] [the condition] [0 (false) or anything else (true)] [0];
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docargument [true] [the body to execute if the condition is true] [] [0];
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docargument [false] [the body to execute if the condition is false] [] [0];
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docexample [if (> $x 10) [ echo x is bigger than 10 ] [ echo x too small ]] [];
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docident [isIdent] [returns whether or not there is an identifier by that name];
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docargument [N] [identifier name] [] [0];
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docident [isconst] [Determines if the argument given is a constant or not.];
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docargument [A] [the alias to check for] [] [0];
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docexample [const hello ""; echo (isconst hello)] [Output: 1];
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docexample [hello = value; echo (isconst hello)] [Output: 0];
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docident [isIdent] [returns whether or not there is an identifier by that name];
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docargument [N] [identifier name] [] [0];
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docident [keybind] [Returns the contents of a keybind.];
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docargument [K] [name of key] [] [0];
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docident [l0] [leading zeros for the number V to make it W chars wide. It may look like 10 - which might be considered a mnemonic - but it's lowercase-L and 0!];
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@@ -387,11 +392,6 @@ docargument [cond] [the condition] [the code evaluated before each iteration] [0
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docargument [body] [the body to execute on each iteration] [] [0];
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docremark [This command sets the alias "i" from 0 to N-1 for every iteration. Note that the condition here has to have [], otherwise it would only be evaluated once.];
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docexample [alias i 0; while [ (< $i 10) ] [ echo $i; alias i (+ $i 1) ]] [];
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docident [||] [logical OR.];
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docargument [A] [first value] [] [0];
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docargument [B] [second value] [] [0];
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docexample [echo (|| 1 0)] [output: 1];
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docexample [echo (|| 0 0)] [output: 0];
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docsection [General]
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docident [addserver] [Adds a server to the list of server to query in the server list menu.];
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docargument [S] [the address of the server (hostname or IP)] [] [0];
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@@ -484,8 +484,8 @@ docexample [en, de, fr, ...] [];
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docident [left] [Moves the player left.];
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docremark [default keys: A and Left Arrow];
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docident [mapshot] [save an image of the entire radar-overview of the map.];
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docident [maxfps] [Limits the FPS (frames per second) of the game.];
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docargument [V] [maximum FPS] [0 disables maxfps min 25 or 0/max 200/default 200];
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docident [maxfps] [Limits the FPS (frames per second) of AssaultCube's video output.];
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docargument [V] [maximum FPS] [0 disables maxfps min 25 or 0/max 1000/default 200];
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docident [maxroll] [Sets the maximum value the display will roll on strafing.];
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docargument [N] [the roll value] [min 0/max 20/default 0];
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docident [maxtmus] [Gets the maximum number of supported textures when performing multitexturing.];
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@@ -584,23 +584,15 @@ docident [version] [Gets an integer representing the game version. READ ONLY];
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docremark [As example, version 1.0 is represented as value 1000.];
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docident [writecfg] [writes current configuration to config/saved.cfg - automatic on quit];
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docsection [Gameplay]
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docident [KEYPRESS] [If defined, this will be executed every time you press a key.];
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docargument [I] [integer key code] [] [0];
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docexample [checkinit KEYPRESS [echo You pressed key: (findkey $arg1)]] [];
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docident [KEYRELEASE] [If defined, this will be executed every time you release a key.];
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docargument [I] [integer key code] [] [0];
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docexample [checkinit KEYRELEASE [echo You released key: (findkey $arg1)]] [];
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docident [addListOnQuit] [Deletes a list of aliases (from saved.cfg) on quit.];
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docargument [L] [the list of aliases to delete] [min /max /default ];
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docexample [addListOnQuit "a b c"] [Deletes aliases a, b, and c from existance and saved.cfg upon quit.];
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docident [addOnQuit] [Execute a command or block of code on quit.];
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docargument [A] [the command or block of code to execute] [min /max /default ];
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docident [addbot] [add a bot for a given team with a given skill calling him a given name.];
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docargument [T] [team] [RVSF or CLA] [0];
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docargument [S] [skill] [best, good, medium, worse OR bad] [0];
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docargument [N] [name] [name for the bot] [0];
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docremark [This command only works for single player modes.];
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docexample [addbot RVSF medium Robbie] [Will add a bot named Robbie with a medium skill level to the RVSF team.];
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docident [addListOnQuit] [Deletes a list of aliases (from saved.cfg) on quit.];
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docargument [L] [the list of aliases to delete] [min /max /default ];
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docexample [addListOnQuit "a b c"] [Deletes aliases a, b, and c from existance and saved.cfg upon quit.];
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docident [addnbot] [will add a given count of bots for the given team with the given skill and select random names for them.];
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docargument [C] [count] [how many bots to add] [0];
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docargument [T] [team] [RVSF or CLA] [0];
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@@ -608,6 +600,8 @@ docargument [S] [skill] [best, good, medium, worse OR bad] [0];
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docremark [This command only works for single player modes.];
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docremark [The name of the bots will be selected randomly.];
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docexample [addnbot 2 CLA bad] [Will add 2 bots with a bad skill level to the CLA team.];
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docident [addOnQuit] [Execute a command or block of code on quit.];
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docargument [A] [the command or block of code to execute] [min /max /default ];
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docident [addpckserver] [Adds a packages source server where to download custom content from.];
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docargument [S] [The server address. Trailing slash not needed.] [] [0];
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docremark [Only add servers you trust.];
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@@ -752,7 +746,8 @@ docexample [add2bind MOUSE1 [ if (hasprimary) [ echo you attacked with a primary
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docident [hidecustomskins] [];
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docargument [B] [] [min 0/max 1/default 0];
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docident [hitsound] [Plays a sound upon every successful hit if enabled.];
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docargument [B] [off OR on] [1 (true), 0 (false) min 0/max 1/default 0];
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docargument [B] [off OR on] [0 (disabled), 1 (server), 2 (local) min 0/max 2/default 0];
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docremark [If hitsound is set to 2, the sound will be played instantly rather than after server acknowledgment.];
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docident [idlebots] [Enables or disables the processing of the bots artificial intelligence];
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docargument [T] [off OR on] [0||1] [0];
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docexample [idlebots 1] [Will make the bots stand still.];
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@@ -764,18 +759,24 @@ docident [ignoreall] [Ignores all clients currently on the server. (only works i
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docident [ignoreenemy] [Ignores all clients on the enemy team.];
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docident [ignoreteam] [Ignores all clients on the specified team.];
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docargument [T] [the team to ignore] [0 or 1 || cla or rvsf] [0];
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docident [inWater] [Determines if the local player is standing in water or submerged.];
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docargument [T] [check if submerged instead?] [min 0/max 1/default 0] [0];
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docexample [if (inWater) [echo in water] [echo not in water]] [Example output: in water];
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docexample [if (inWater 1) [echo submerged] [echo not submerged]] [Example output: not submerged];
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docident [inputcommand] [Makes an input perform a certain command.];
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docargument [I] [input] [] [0];
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docargument [C] [command] [] [0];
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docargument [P] [prompt] [] [0];
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docident [inWater] [Determines if the local player is standing in water or submerged.];
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docargument [T] [check if submerged instead?] [min 0/max 1/default 0] [0];
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docexample [if (inWater) [echo in water] [echo not in water]] [Example output: in water];
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docexample [if (inWater 1) [echo submerged] [echo not submerged]] [Example output: not submerged];
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docident [isclient] [Determines if the client number given is a valid client (player).];
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docargument [C] [client number] [] [0];
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docexample [echo (isclient 0)] [Example output: 1];
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docexample [echo (isclient 32)] [Example output: 0];
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docident [KEYPRESS] [If defined, this will be executed every time you press a key.];
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docargument [I] [integer key code] [] [0];
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docexample [checkinit KEYPRESS [echo You pressed key: (findkey $arg1)]] [];
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docident [KEYRELEASE] [If defined, this will be executed every time you release a key.];
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docargument [I] [integer key code] [] [0];
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docexample [checkinit KEYRELEASE [echo You released key: (findkey $arg1)]] [];
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docident [kickallbots] [Kicks all bots out of the current game.];
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docargument [] [this command does not take any arguments] [none] [0];
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docident [kickbot] [Kicks the bot with the given name out of the current game.];
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@@ -1023,8 +1024,6 @@ docargument [C] [clientnum] [] [0];
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docident [xhairwpsel] [Determines if bot waypoints should be selected/placed using the crosshair or by the nearest location to your player.];
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docargument [V] [Note: This is turned on by default.] [min 0/max 1/default 1];
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docsection [Editing]
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docident [Map editing] [A variable indicating if the game is in editmode.];
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docargument [B] [editmode] [1 (true), 0 (false) read-only];
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docident [addpath1way1] [];
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docident [addpath1way2] [];
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docident [addpath2way1] [];
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@@ -1134,6 +1133,8 @@ docremark [Heightfields should be made the exact size that is needed, not more n
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docident [lightscale] [Used to finetune the "overbright lighting" rendering feature when enabled.];
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docargument [N] [the brightness of the scene] [min 1/max 100/default 4];
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docremark [After changing this value, a "recalc" is needed to see the differences.];
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docident [Map editing] [A variable indicating if the game is in editmode.];
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docargument [B] [editmode] [1 (true), 0 (false) read-only];
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docident [mapbackupsonsave] [Determines if map backups (.bak) should be created when a map is saved.];
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docargument [N] [0 off, 1 on] [min 0/max 1/default 1];
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docident [mapenlarge] [Enlarges the current map.];
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@@ -2142,7 +2143,7 @@ docargument [N] [TODO] [min 0/max 1/default 0];
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docident [mapdimsfactor] [TODO];
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docargument [N] [TODO] [min 0/max 4/default 2];
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docident [maxrollremote] [TODO];
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docargument [N] [TODO] [min 0/max 1/default 1];
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docargument [N] [TODO] [min 0/max 20/default 0];
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docident [mdldlist] [TODO];
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docargument [N] [TODO] [min 0/max 1/default 1];
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docident [menucanblink] [for toggling on the ability for menutext to have the blinking bit set. The global setting of 'allowblinkingtext' overrides this];
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@@ -2181,4 +2182,4 @@ docident [setwptriggernr] [TODO: Description];
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docargument [A] [TODO] [] [0];
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docident [showedithide] [shows the settings of edithide (sparklies)];
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docident [testvel] [TODO];
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docargument [N] [TODO] [min 0/max 1/default 0];
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docargument [N] [TODO] [min 0/max 1/default 0];
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