i forget this
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -781,8 +781,8 @@ void grenadeent::activate(const vec &from, const vec &to)
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if(local)
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{
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addmsg(SV_SHOOT, "ri2i6i", millis, owner->weaponsel->type,
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(int)(from.x*DMF), (int)(from.y*DMF), (int)(from.z*DMF),
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addmsg(SV_SHOOT, "ri2i3i", millis, owner->weaponsel->type,
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// (int)(from.x*DMF), (int)(from.y*DMF), (int)(from.z*DMF),
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(int)(to.x*DMF), (int)(to.y*DMF), (int)(to.z*DMF),
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0);
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audiomgr.playsound(S_GRENADEPULL, SP_HIGH);
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