git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
makke
2006-09-17 11:33:53 +00:00
parent 059d9b8e52
commit 077edda41a
+23 -23
View File
@@ -10,7 +10,7 @@ sensitivityscale 10
fov 100
musicvol 100 // set higher if you want (max 255)
alias maxmusicvol 120 // set higher if you want (max 255)
soundvol 150
fpsrange 30 40 // *don't modify* unless you understand it fully
@@ -63,6 +63,28 @@ alias lms [ mode 3; map $arg1 ]
alias pf [ mode 6; map $arg1 ]
alias lss [ mode 9; map $arg1 ]
music ac.ogg
musicvol $maxmusicvol
alias fade [ // 0=in, 1=out
alias stepsize 5
alias numsteps (div $maxmusicvol $stepsize)
loop (+ $numsteps 1) [
alias curvol (* $i $stepsize)
if (= $arg1 1) [ alias curvol (- $maxmusicvol $curvol) ]
concat musicvol ($curvol)
sleep (* $i 100) $s
]
]
alias start_intermission [
fade 0
sleep 10000 [ fade 1 ]
]
// play once (1:40)
sleep 100000 [ fade 1 ]
//--------------------- editing -------------------------------
@@ -115,26 +137,4 @@ bind KP_PLUS "conskip -1"
//bind lshift "grenade"
//bind lalt "melee"
//=========================================
music ac.ogg
musicvol $maxmusicvol
alias fade [ // 0=in, 1=out
alias stepsize 5
alias numsteps (div $maxmusicvol $stepsize)
loop (+ $numsteps 1) [
alias curvol (* $i $stepsize)
if (= $arg1 1) [ alias curvol (- $maxmusicvol $curvol) ]
concat musicvol ($curvol)
sleep (* $i 100) $s
]
]
alias start_intermission [
fade 0
sleep 10000 [ fade 1 ]
]
// play once (1:40)
sleep 100000 [ fade 1 ]>>>>>>> 1.15