git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2011-06-06 14:56:09 +00:00
parent 94b2ecf53a
commit 083ca2cf4a
+2 -2
View File
@@ -19,7 +19,7 @@ resetSurvAliases = [
resetSurvAliases; if (! (checkalias afterinit)) [ afterinit = "" ]; if (! (strstr $afterinit survMap)) [ add2alias afterinit [ if (! (checkalias survMap)) [ survMap = (rnd (listlen $defaultmaps)) ] ] ]
survival = [
storesets "positiontype" tmpSurvSets; add2list tmpSurvSets $survNumBots; curSurvDifficulty = 0; positiontype 1; resetSurvAliases
tmpSurvSets = $survNumBots; curSurvDifficulty = 0; resetSurvAliases
if (|| (! (checkalias onKill)) (! (strstr $onKill survKills))) [ add2alias onKill [ += survKills 1 ] ]
add2alias mapstartonce [
startPreSurvMillis = (millis)
@@ -131,7 +131,7 @@ increaseDifficulty = [
]
endSurvival = [
tmp_survstr = $arg1; survIsFinished = 1; startedSurvival = 0; positiontype (at $tmpSurvSets 0); survNumBots = (at $tmpSurvSets 1)
tmp_survstr = $arg1; survIsFinished = 1; startedSurvival = 0; survNumBots = $tmpSurvSets
add2alias mapstartonce [ echo $tmp_survstr ]
tdm (at $defaultmaps (rnd (listlen $defaultmaps)))
]