TESTING: avoid being stuck in editmode + minor stuff

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-10-09 22:59:24 +00:00
parent 7b7d93f845
commit 0a077bbae3
4 changed files with 8 additions and 4 deletions
+1 -1
View File
@@ -920,7 +920,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
{
glLoadIdentity();
glOrtho(0, VIRTW, VIRTH, 0, -1, 1);
const char *specttext = "GHOST [free]";//SPECTATING";
const char *specttext = "GHOST";
if(player1->team == TEAM_SPECT) specttext = "GHOST";
else if(player1->team == TEAM_CLA_SPECT) specttext = "[CLA]";
else if(player1->team == TEAM_RVSF_SPECT) specttext = "[RVSF]";