TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -920,7 +920,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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{
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glLoadIdentity();
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glOrtho(0, VIRTW, VIRTH, 0, -1, 1);
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const char *specttext = "GHOST [free]";//SPECTATING";
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const char *specttext = "GHOST";
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if(player1->team == TEAM_SPECT) specttext = "GHOST";
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else if(player1->team == TEAM_CLA_SPECT) specttext = "[CLA]";
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else if(player1->team == TEAM_RVSF_SPECT) specttext = "[RVSF]";
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