#ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+4
-1
@@ -525,11 +525,14 @@ extern char *loadfile(const char *fn, int *size, const char *mode = NULL);
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extern bool listdir(const char *dir, const char *ext, vector<char *> &files);
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extern int listfiles(const char *dir, const char *ext, vector<char *> &files);
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extern bool delfile(const char *path);
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extern void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep);
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extern bool cmpb(void *b, int n, enet_uint32 c);
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extern bool cmpf(char *fn, enet_uint32 c);
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extern void endianswap(void *, int, int);
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extern bool isbigendian();
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#ifdef WIN32
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extern void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep);
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#endif
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#endif
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