removed L, changed nothing(model) default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -9,7 +9,7 @@
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mapmodelreset // start @ zero
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mapmodel 0 0 0 0 "nothing" //0 alter the values in your map.cfg and use to clip
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mapmodel 2 2 0 0 "nothing" //0 alter the values in your map.cfg and use to clip
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// models that can´t be clipped properly otherwise
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mapmodel 3 1 0 0 "comp_bridge" //1
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+1
-1
@@ -60,7 +60,7 @@ keymap 104 H "heightfield 0"
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keymap 105 I "heightfield 2"
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keymap 106 J ""
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keymap 107 K "corner"
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keymap 108 L "newent light 16"
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keymap 108 L ""
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keymap 109 M ""
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keymap 110 N ""
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keymap 111 O "editheight 2 -1"
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