cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1145,6 +1145,8 @@ docident [radarheight] [change at what height you are floating in the radar-view
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docargument [H] [height] [min 20/max 70/default 35];
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docident [showtargetname] [enables or disables showing the player name on the HUD when in your crosshair.];
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docargument [N] [0 off, 1 on] [min 0/max 1/default 1] [0];
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docident [disablehud] [Stores your current HUD configuration in a buffer and disables it entirely.];
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docident [enablehud] [Restores your HUD configuration after using disablehud.];
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docsection [Visuals]
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docident [aadynshadow] [Sets the size/resolution of the dynamic shadow data.];
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docargument [] [the size] [min 0/max 3/default 2];
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+8
-10
@@ -329,19 +329,17 @@ getscrext = [
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]
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// storesets - Generates an alias (list) of the current values for the given CVARs.
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omit_idents = "curname curteam idlebots name"
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omit_idents = "botsshoot curname curteam idlebots name"
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storesets = [
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if (> $numargs 1) [
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if (listlen $arg1) [
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badargs = 0; $arg2 = ""
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loop ssl (listlen $arg1) [
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if (&& (isIdent (at $arg1 $ssl)) (! (strstr $omit_idents (at $arg1 $ssl)))) [
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add2list $arg2 (getvar (at $arg1 $ssl))
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] [ badargs = 1; break ]
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]
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if $badargs [ delalias $arg2; echo (c 3)Error: (c 5)Bad "argument(s)" given! ]
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badargs = 0; $arg2 = ""
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loop ssl (listlen $arg1) [
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if (&& (isIdent (at $arg1 $ssl)) (! (strstr $omit_idents (at $arg1 $ssl)))) [
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add2list $arg2 (getvar (at $arg1 $ssl))
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] [ badargs = 1; break ]
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]
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if $badargs [ delalias $arg2; echo (c 3)Error: (c 5)Bad "argument(s)" given! ]
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]
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]
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@@ -372,7 +370,7 @@ if (! (checkalias onVoteEnd)) [ onVoteEnd = "" ]; if (! (strstr $onVoteEnd votep
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// convertcase - Zap a list of strings to lower/uppercase.
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convertcase = [
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if (> $numargs 0) [
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if (> $numargs 1) [
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tmpCCO = ""
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loop ccl $numargs [ if (> $ccl 0) [ tmpCCO = (concatword $tmpCCO " " (getalias (format arg%1 (+ $ccl 2)))) ] [ tmpCCO = (concatword $tmpCCO $arg2) ] ]
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if (!= $arg1 0) [ result (toupper $tmpCCO) ] [ result (tolower $tmpCCO) ]
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@@ -4543,6 +4543,22 @@ Output:
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<description>enables or disables showing the player name on the HUD when in your crosshair.</description>
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<value token="N" description="0 off, 1 on" minValue="0" maxValue="1" defaultValue="1"/>
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</variable>
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<command name="disablehud">
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<description>Stores your current HUD configuration in a buffer and disables it entirely.</description>
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<references>
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<identifierReference identifier="cleanshot"/>
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<identifierReference identifier="enablehud"/>
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</references>
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</command>
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<command name="enablehud">
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<description>Restores your HUD configuration after using disablehud.</description>
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<references>
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<identifierReference identifier="cleanshot"/>
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<identifierReference identifier="disablehud"/>
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</references>
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</command>
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</identifiers>
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</section>
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