tweaked smg

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-11-16 15:32:06 +00:00
parent 9afa5c14c5
commit 0e47ce201c
2 changed files with 3 additions and 2 deletions
+2 -1
View File
@@ -65,7 +65,8 @@ static guninfo guns[NUMGUNS] =
{ "knife", S_KNIFE, S_NULL, 0, 500, 50, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, false },
{ "pistol", S_PISTOL, S_RPISTOL, 1400, 170, 19, 0, 0, 80, 10, 8, 6, 5, 1, 40, 75, 150, 1, false },
{ "shotgun", S_SHOTGUN, S_RSHOTGUN, 2400, 1000, 5, 0, 0, 1, 35, 7, 9, 9, 1, 130, 500, 150, 1, false },
{ "subgun", S_SUBGUN, S_RSUBGUN, 1650, 80, 16, 0, 0, 70, 15, 30, 1, 2, 4, 40, 60, 200, 1, true },
//{ "subgun", S_SUBGUN, S_RSUBGUN, 1650, 80, 16, 0, 0, 70, 15, 30, 1, 2, 4, 40, 60, 200, 1, true },
{ "subgun", S_SUBGUN, S_RSUBGUN, 1650, 80, 16, 0, 0, 70, 15, 30, 1, 2, 5, 20, 55, 250, 1, true },
{ "sniper", S_SNIPER, S_RSNIPER, 1950, 1500, 85, 0, 0, 60, 50, 5, 4, 4, 1, 100, 500, 100, 1, false },
{ "assault", S_ASSAULT, S_RASSAULT, 2000, 130, 24, 0, 0, 20, 40, 15, 0, 2, 2, 25, 60, 150, 1, true },
{ "grenade", S_NULL, S_NULL, 1000, 650, 200, 20, 6, 1, 1, 1, 3, 1, 0, 0, 0, 0, 3, false },
+1 -1
View File
@@ -583,7 +583,7 @@ void weapon::renderstats()
draw_text(gunstats, 690, 827);
}
VAR(recoiltest, 0, 0, 1);
VAR(recoiltest, 0, 0, 1); // FIXME ON RELEASE
VAR(recoilincrease, 1, 2, 10);
VAR(recoilbase, 0, 40, 1000);
VAR(maxrecoil, 0, 1000, 1000);