avoid playerstate confusion in local non-coop mode and switching team in editmode (found by SKB)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-10-06 21:11:34 +00:00
parent 69b4bbcda3
commit 0fa5957c13
+2 -1
View File
@@ -188,7 +188,8 @@ void newteam(char *name)
if(nt == player1->team) return; // same team
if(!team_isvalid(nt)) { conoutf(_("%c3\"%s\" is not a valid team name (try CLA, RVSF or SPECTATOR)"), CC, name); return; }
if(team_isspect(nt) && player1->state != CS_DEAD) { conoutf(_("you need to be dead to become spectator")); return; }
addmsg(SV_SWITCHTEAM, "ri", nt);
if(player1->state == CS_EDITING) conoutf(_("you can't change team while editing"));
else addmsg(SV_SWITCHTEAM, "ri", nt);
}
else conoutf(_("your team is: %s"), team_string(player1->team));
}