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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -325,7 +325,7 @@ int findplayerstart(playerent *d)
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int r = fixspawn-->0 ? 4 : rnd(10)+1;
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if(m_teammode) loopi(r) spawncycle = findentity(PLAYERSTART, spawncycle+1, rb_team_int(d->team));
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else if(m_arena) loopi(r) spawncycle = findentity(PLAYERSTART, spawncycle+1);
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else if(m_arena) loopi(r) spawncycle = findentity(PLAYERSTART, spawncycle+1, 100);
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else
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{
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int bestent = -1;
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