undoing broken change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4820 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+1
-6
@@ -178,9 +178,6 @@ char *cvecstr(vector<char *> &cvec, const char *substr, int *rline = NULL)
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return r;
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}
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// 2010apr16 : flowtron
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// we can also use
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// docfind(SEARCH, quiet=true) ? DONE : UNDONE
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void listundoneidents(vector<const char *> &inames, int allidents)
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{
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enumeratekt(*idents, const char *, name, ident, id,
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@@ -234,7 +231,7 @@ void docinvalid()
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});
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}
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bool docfind(char *search, bool quiet = false)
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void docfind(char *search)
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{
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enumerate(docidents, docident, i,
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{
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@@ -250,11 +247,9 @@ bool docfind(char *search, bool quiet = false)
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const int matchchars = 200;
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string match;
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copystring(match, r-srch[rline] > matchchars/2 ? r-matchchars/2 : srch[rline], matchchars/2);
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if(quiet) return true;
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conoutf("%-20s%s", i.name, match);
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}
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});
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if(quiet) return false;
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}
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char *xmlstringenc(char *d, const char *s, size_t len)
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