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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1181 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-07-26 07:11:18 +00:00
parent 3dde8aa615
commit 13cecdf1c4
2 changed files with 6 additions and 3 deletions
+2 -1
View File
@@ -8,7 +8,8 @@ extern PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2f_;
extern PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3f_;
// GL_EXT_multi_draw_arrays
extern PFNGLMULTIDRAWARRAYSEXTPROC glMultiDrawArrays_;
extern PFNGLMULTIDRAWARRAYSEXTPROC glMultiDrawArrays_;
extern PFNGLMULTIDRAWELEMENTSEXTPROC glMultiDrawElements_;
// command
extern bool persistidents;
+4 -2
View File
@@ -12,7 +12,8 @@ PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2f_ = NULL;
PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3f_ = NULL;
// GL_EXT_multi_draw_arrays
PFNGLMULTIDRAWARRAYSEXTPROC glMultiDrawArrays_ = NULL;
PFNGLMULTIDRAWARRAYSEXTPROC glMultiDrawArrays_ = NULL;
PFNGLMULTIDRAWELEMENTSEXTPROC glMultiDrawElements_ = NULL;
void *getprocaddress(const char *name)
{
@@ -65,7 +66,8 @@ void gl_init(int w, int h, int bpp, int depth, int fsaa)
if(strstr(exts, "GL_EXT_multi_draw_arrays"))
{
glMultiDrawArrays_ = (PFNGLMULTIDRAWARRAYSEXTPROC)getprocaddress("glMultiDrawArraysEXT");
glMultiDrawArrays_ = (PFNGLMULTIDRAWARRAYSEXTPROC) getprocaddress("glMultiDrawArraysEXT");
glMultiDrawElements_ = (PFNGLMULTIDRAWELEMENTSEXTPROC)getprocaddress("glMultiDrawElementsEXT");
hasMDA = true;
}