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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-04-02 04:19:18 +00:00
parent 71322b82bf
commit 144d51a84e
3 changed files with 8 additions and 5 deletions
+1
View File
@@ -576,6 +576,7 @@ extern void kickallbots(void);
void startmap(char *name) // called just after a map load
{
clearminimap();
//if(netmapstart()) { gamemode = 0;} //needs fixed to switch modes?
netmapstart(); //should work
//monsterclear();
+7 -4
View File
@@ -369,13 +369,16 @@ void empty_world(int factor, bool force) // main empty world creation routine
}
calclight();
startmap("");
if(factor>=0) startmap("");
if(oldworld)
{
delete[] oldworld;
toggleedit();
execfile("config/default_map_settings.cfg");
execute("fullbright 1");
if(factor>=0)
{
toggleedit();
execfile("config/default_map_settings.cfg");
execute("fullbright 1");
}
}
}
-1
View File
@@ -369,7 +369,6 @@ void load_world(char *mname) // still supports all map formats that have
c2skeepalive();
preload_mapmodels();
c2skeepalive();
clearminimap();
}
COMMANDN(savemap, save_world, ARG_1STR);