updated history
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+64
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@@ -18,13 +18,61 @@
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<div id="content">
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<h1>
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History</h1>
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<h2>
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AssaultCube v1.0.1</h2>
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<p>
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Released: 12th of December, 2008
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</p>
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<h4>
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Gameplay</h4>
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<ul>
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<li>New maps: ac_douze, ac_gothic, ac_wasteland and ac_depot_classic</li>
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<li>Slightly less SMG recoil</li>
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<li>Restricted footstep and land sound radius</li>
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<li>Added scope settling time to fix sniper exploit</li>
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</ul>
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<h4>
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Client</h4>
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<ul>
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<li>Writes an error report every time the 'real' disconnect-bug happens (send it to
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us, please)</li>
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<li>Some crashes (drawradar) fixed</li>
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<li>Fixed health pickup sound</li>
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<li>Display port in connect message</li>
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<li>Protocol bug fixed (item spawn)</li>
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<li>Stop demo playback before connecting</li>
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<li>Fix ammobox pickup for spectators and demo playback</li>
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<li>Option to hide vote hud after own voting</li>
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<li>Hide scores, when minimap is shown</li>
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<li>Enforce scoreboard during intermission</li>
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<li>Nice filenames for screenshots and demos</li>
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<li>Fixed & extended tktf flag grab messages</li>
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</ul>
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<h4>
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Server</h4>
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<ul>
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<li>Connect new players to the smaller or weaker team</li>
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<li>Optionally write recorded demos to files</li>
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<li>Optionally restrict a server to server-provided maps</li>
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<li>Configurable voting permissions</li>
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<li>Missing config file warning</li>
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<li>Fixed kick, ban & forceteam votes</li>
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<li>Nore & fixed log messages</li>
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<li>Custom server description is kept until the player leaves who changed it</li>
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<li>Automatic demo recording bug fixed</li>
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<li>Admin voting fixed</li>
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<li>Escaping special characters for commandline arguments</li>
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<li>Enhanced filtering for server descriptions</li>
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<li>Cleanup blacklist before use (fixes bug)</li>
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<li>Write the clients AC version to the log</li>
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</ul>
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<h2>
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AssaultCube v1.0</h2>
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<p>
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Released: 21st of November, 2008
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</p>
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<h4>Gameplay</h4>
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<h4>
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Gameplay</h4>
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<ul>
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<li>New maps: ac_power, ac_elevation, ac_toxic, ac_urban, ac_shine, ac_desert3, ac_keller,
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ac_sunset, ac_arctic and ac_scaffold.</li>
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@@ -34,7 +82,8 @@
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<li>Spectator and player-following.</li>
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<li>Reduced violence mode.</li>
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</ul>
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<h4>Audio</h4>
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<h4>
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Audio</h4>
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<ul>
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<li>OpenAL 1.1 support (Allows for 5.1 surround sound).</li>
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<li>Footsteps, bullet ricochets and other new sound effects.</li>
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@@ -43,7 +92,8 @@
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<li>Two new soundtracks (Cube 1).</li>
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<li>Ambient map-sounds.</li>
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</ul>
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<h4>Graphics</h4>
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<h4>
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Graphics</h4>
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<ul>
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<li>Stencil shadow support.</li>
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<li>Brand new mapmodels.</li>
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@@ -59,7 +109,8 @@
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<li>New startscreen and icons.</li>
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<li>New damage screen.</li>
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</ul>
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<h4>Interface</h4>
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<h4>
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Interface</h4>
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<ul>
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<li>Enhanced scoreboard asthetics and features.</li>
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<li>More advanced/intuitive interface for changing sound and video options.</li>
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@@ -82,7 +133,8 @@
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<li>Support for apple meta keys.</li>
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<li>Mouse sensitivity is now "floating point".</li>
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</ul>
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<h4>Server</h4>
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<h4>
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Server</h4>
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<ul>
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<li>AssaultCube server wizard (which allows it to run as a windows service if needed).</li>
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<li>Even better netcode with various improvements.</li>
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@@ -112,7 +164,8 @@
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<li>Searching LAN will show all LAN servers.</li>
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<li>Muliple IP addresses are allowed on one server.</li>
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</ul>
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<h4>Editing</h4>
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<h4>
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Editing</h4>
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<ul>
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<li>New "clip" entity allows easy clipping for map editors.</li>
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<li>Better support for mods of this game.</li>
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@@ -122,7 +175,8 @@
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have the correct content.</li>
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<li>Better playerskin support. See /docs/playerskins.html for more information.</li>
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</ul>
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<h4>Misc</h4>
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<h4>
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Misc</h4>
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<ul>
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<li>Configurable script security contexts to run map configs in a "sandbox".</li>
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<li>Multi-user support for Windows/Linux, stores your configurations/files to your user
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@@ -130,7 +184,8 @@
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<li>Lots of new documentation, including user guides for map editing.</li>
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<li>64-bit linux binaries now included in release.</li>
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</ul>
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<h4>Fixes</h4>
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<h4>
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Fixes</h4>
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<ul>
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<li>Map cleanups/fixes.</li>
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<li>Better bot waypoints.</li>
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