new maprot with all maps (gamemodes selected by playernumber)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+27
-25
@@ -25,30 +25,32 @@
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// minplayer and maxplayer numbers are only checked when a new game is picked from the map rotation.
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// If the player number changes during gameplay, no action will be taken.
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// tdm
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ac_urban:0:15:1
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ac_keller:0:15:1
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ac_shine:0:15:1
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ac_scaffold:0:15:1
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// ctf
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ac_mines:5:15:1
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ac_depot:5:15:1
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ac_power:5:15:1:3 // skip, if <3 players
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ac_elevation:5:15:1
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ac_sunset:5:15:1
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ac_desert3:5:15:1
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// dm
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ac_toxic:2:10:1
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ac_complex:2:10:1
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ac_snow:2:10:1
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ac_arctic:2:10:1
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// osok
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ac_desert2:10:10:1:0:6 // skip, if >6 players
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ac_desert:10:10:1
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ac_scaffold:10:10:1
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ac_scaffold:0:10:1:3 // tdm, 10 minutes, >2 players
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ac_power:5:12:1:4:15 // ctf, 12 minutes, 4..15 players
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ac_desert:2:8:1:0:6 // dm, 8 minutes, <7 players
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ac_keller:13:12:1:9 // htf, 12 minutes, >8 players
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ac_arctic:11:10:1:5 // tosok, 10 minutes, >4 players
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ac_elevation:5:12:1:4:10 // ctf, 12 minutes, 4..10 players
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ac_toxic:0:10:1:3 // tdm, 10 minutes, >2 players
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ac_urban:0:10:1:3 // tdm, 10 minutes, >2 players
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ac_power:13:12:1:9 // htf, 12 minutes, >8 players
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ac_desert3:5:12:1:4:10 // ctf, 12 minutes, 4..10 players
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ac_mines:13:12:1:9 // htf, 12 minutes, >8 players
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ac_desert2:0:10:1:3 // tdm, 10 minutes, >2 players
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ac_depot:5:12:1:4:12 // ctf, 12 minutes, 4..12 players
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ac_snow:10:8:1:0:5 // osok, 8 minutes, <6 players
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ac_shine:5:12:1:4:10 // ctf, 12 minutes, 4..10 players
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ac_complex:0:10:1:3 // tdm, 10 minutes, >2 players
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ac_scaffold:11:10:1:5 // tosok, 10 minutes, >4 players
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ac_snow:2:8:1:0:6 // dm, 8 minutes, <7 players
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ac_keller:5:12:1:4:15 // ctf, 12 minutes, 4..15 players
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ac_arctic:0:10:1:3 // tdm, 10 minutes, >2 players
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ac_mines:5:12:1:4:10 // ctf, 12 minutes, 4..10 players
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ac_desert:9:8:1:0:5 // lss, 8 minutes, <6 players
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ac_sunset:5:12:1:4:10 // ctf, 12 minutes, 4..10 players
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ac_shine:13:12:1:9 // htf, 12 minutes, >8 players
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ac_desert:11:10:1:5 // tosok, 10 minutes, >4 players
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// Change this file to make the map rotation different and add more..
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// do only use standard maps and maps from your packages/maps/servermaps folder!
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