* Fix spawn as per Colonel Jiba's instructions.
* Correct colours in securemap message. git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -660,7 +660,7 @@ bool securemapcheck(const char *map, bool msg)
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{
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if(msg)
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{
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conoutf(_("map %c4%s%c3 is secured, this means you CAN'T send, receive or overwrite it"), CC, map, CC);
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conoutf(_("%c3map %c4%s%c3 is secured, this means you CAN'T send, receive or overwrite it"), CC, CC, map, CC);
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if(connected)
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{
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conoutf(_("%c3if you get this error alot you or the server may be running an outdated game"), CC);
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