Spacing fix after new tab fix :) Now, I will put lots of smilies in here, because this turns up in IRC, and it looks funny in chatzilla: :) :D :DD >:( xD :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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-9
@@ -88,7 +88,7 @@ newmenu credits
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menuitem "Project Leaders" ""
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menuitem "-----------------" ""
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menuitem "driAn Lead coder." ""
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menuitem "makkE Lead artist, models, skins, animations," ""
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menuitem "makkE Lead artist, models, skins, animations," ""
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menuitem " mapping, 2D-art, textures, sounds." ""
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menuitem "" ""
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menuitem "Active Developers/Contributors" ""
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@@ -100,8 +100,8 @@ menuitem "" ""
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menuitem "Community Mappers" ""
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menuitem "-----------------------" ""
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menuitem "Shadow Map: ac_elevation." ""
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menuitem "Wotwot Map: ac_power, plus textures." ""
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menuitem "daMfr0 Map: ac_snow." ""
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menuitem "Wotwot Map: ac_power, plus textures." ""
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menuitem "daMfr0 Map: ac_snow." ""
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menuitem "MitaMAN Map: ac_depot, plus textures." ""
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menuitem "Nieb Map: ac_desert2, plus mapmodels, 2D-art and hosting." ""
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menuitem "" ""
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@@ -109,11 +109,11 @@ menuitem "Special thanks" ""
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menuitem "----------------" ""
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menuitem "Aardappel & others The Cube Game/Engine." ""
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menuitem "Arghvark Previous project leader, game concept, code." ""
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menuitem "Verbal_ Q&A, advisor, lead tester, pro-coffee service." ""
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menuitem "Verbal_ Q&A, advisor, lead tester, pro-coffee service." ""
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menuitem "Rick Helmus Bot code." ""
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menuitem "absinth Packaging AssaultCube for Mac." ""
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menuitem "absinth Packaging AssaultCube for Mac." ""
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menuitem "dtd Hosting." ""
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menuitem "ac_stef Bug fixes." ""
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menuitem "ac_stef Bug fixes." ""
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menuitem "" ""
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menuitem " [ Page 2 ]" [ showmenu "Credits (2)" ]
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@@ -124,13 +124,13 @@ menuitem "------------" ""
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menuitem "JCDPC Laptop mapmodel, textures." ""
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menuitem "DCP End-of-match music." ""
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menuitem "Toca Mapmodels." ""
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menuitem "Topher Some crosshairs." ""
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menuitem "leileilol Bullethole image." ""
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menuitem "Topher Some crosshairs." ""
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menuitem "leileilol Bullethole image." ""
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menuitem "Kurt Keslar Dummy texture." ""
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menuitem "Steini Skyboxes." ""
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menuitem "wildweasel Vote sounds." ""
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menuitem "Tremulous team Gib sound." ""
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menuitem "Lukas Zapletal & Ludek Horacek Music (Ping pong)." ""
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menuitem "Lukas Zapletal & Ludek Horacek Music (Ping pong)." ""
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menuitem "Antiklimax Sniper scope." ""
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menuitem "" ""
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menuitem "Texture sources" ""
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@@ -13,7 +13,7 @@ menuitem "Help..." [ showmenu "Map editing help" ]
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// Start of "editing help" menu.
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newmenu "Map editing help"
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menuitem "Toggle: Edit mode (Key: E)" [ edittoggle; echo "Pressing E would be quicker." ]
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menuitem "Toggle: Edit mode (Key: E)" [ edittoggle; echo "Pressing E would be quicker." ]
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menuitem "Undo last cube manipulation (Key: U)" [ undo; echo "Pressing U would be quicker." ]
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menuitem "Copy selected cubes (Key: C)" [ copy; echo "Pressing C would be quicker." ]
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menuitem "Paste selected cubes (Key: V)" [ paste; echo "Selection has been pasted from the upper corner of the red dot. Pressing V would be quicker." ]
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@@ -22,7 +22,7 @@ menuitem "Delete closest light, mapmodel or other entity (Key: Backspace)" [ del
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menuitem "Fullbright view" "fullbright 1"
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menuitem "Recalculate light" "recalc"
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menuitem "Toggle: Show geometric mipmaps (Key: F5)" "showmip"
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menuitem "Toggle: Occlusion culling (Key: F6)" "toggleocull"
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menuitem "Toggle: Occlusion culling (Key: F6)" "toggleocull"
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menuitem """"
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menuitem "Show more..." [ showmenu "Map editing help (Page 2)" ]
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@@ -31,17 +31,17 @@ newmenu "Map editing help (Page 2)"
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menuitem "Browse through floor textures (Keys: Insert/Delete)" [ showmenu "Browse floor textures" ]
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menuitem "Browse through wall textures (Keys: Home/End)" [ showmenu "Browse wall textures" ]
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menuitem "Browse through ceiling textures (Keys: Pageup/Pagedown)" [ showmenu "Browse ceiling textures" ]
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menuitem "Browse through ceiling textures (Keys: Pageup/Pagedown)" [ showmenu "Browse ceiling textures" ]
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menuitem "Browse through upper wall textures (Keys: Keypad7/Keypad4)" [ showmenu "Browse upper wall textures" ]
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menuitem "Move floor geometery up (Key: [ )" [ editheight 0 -1; echo "Pressing the left-bracket would be quicker." ]
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menuitem "Move floor geometery up (Key: [ )" [ editheight 0 -1; echo "Pressing the left-bracket would be quicker." ]
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menuitem "Move floor geometery down (Key: ] )" [ editheight 0 1; echo "Pressing right-bracket would be quicker." ]
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menuitem "Move ceiling geometery up (Key: O)" [ editheight 2 -1; echo "Pressing O would be quicker." ]
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menuitem "Move ceiling geometery down (Key: P)" [ editheight 2 1; echo "Pressing P would be quicker." ]
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menuitem "Make selected geometery SOLID (Key: F)" [ solid 1; echo "Pressing F would be quicker." ]
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menuitem "Make selected geometery SPACE (Key: G)" [ solid 0; echo "Pressing G would be quicker." ]
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menuitem "Make selected geometery a corner (Key: K)" [ corner; echo "Pressing K would be quicker." ]
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menuitem "Equalize the floor level (Key: ,)" [ equalize 0; echo "Pressing , would be quicker." ]
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menuitem "Equalize the ceiling level (Key: .)" [ equalize 2; echo "Pressing . would be quicker." ]
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menuitem "Equalize the floor level (Key: ,)" [ equalize 0; echo "Pressing , would be quicker." ]
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menuitem "Equalize the ceiling level (Key: .)" [ equalize 2; echo "Pressing . would be quicker." ]
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menuitem "Make the floor a heightfield (Key: H)" [ heightfield 0; echo "Pressing H would be quicker." ]
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menuitem "Make the ceiling a heightfield (Key: I)" [ heightfield 2; echo "Pressing I would be quicker." ]
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menuitem "Manipulate the corners of a cube (upward) (Key: 8)" [ vdelta -1; echo "Pressing 8 would be quicker." ]
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@@ -58,7 +58,7 @@ menuitem "Browse floor textures backwards (Key: Delete)" [ edittex 0 -1; echo "
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newmenu "Browse wall textures"
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menuitem "Browse wall textures forwards (Key: Home)" [ edittex 1 1; echo "Pressing 'Home' would be quicker." ]
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menuitem "Browse wall textures forwards (Key: Home)" [ edittex 1 1; echo "Pressing 'Home' would be quicker." ]
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menuitem "Browse wall textures backwards (Key: End)" [ edittex 1 -1; echo "Pressing 'End' would be quicker." ]
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@@ -70,7 +70,7 @@ menuitem "Browse ceiling textures backwards (Key: Pagedown)" [ edittex 2 -1; ec
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newmenu "Browse upper wall textures"
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menuitem "Browse upper wall textures forwards (Key: Keypad7)" [ edittex 3 1; echo "Pressing '7' on the keypad would be quicker." ]
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menuitem "Browse upper wall textures forwards (Key: Keypad7)" [ edittex 3 1; echo "Pressing '7' on the keypad would be quicker." ]
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menuitem "Browse upper wall textures backwards (Key: Keypad4)" [ edittex 3 -1; echo "Pressing '4' on the keypad would be quicker." ]
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@@ -1,6 +1,6 @@
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newmenu setup
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menuitemtextinput "Nickname: " "result $curname" "name $arg1"
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menuitemtextinput "Nickname: " "result $curname" "name $arg1"
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menuitemslider "Team: " 0 1 "(curteam)" 1 "CLA RVSF" [team (at [CLA RVSF] $arg1)]
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menuitem "" ""
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menuitem "Select skin.." [showmenu (at [CLA RVSF] (curteam))]
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@@ -53,7 +53,7 @@ newmenu "quick setup"
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menuitemtextinput "Nickname: " "" "name $arg1"
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menuitemtextinput "Resolution (Width): " "$scr_w" "scr_w $arg1"
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menuitemtextinput "Resolution (Height): " "$scr_h" "scr_h $arg1"
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menuitemtextinput "Resolution (Height): " "$scr_h" "scr_h $arg1"
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menuitemslider "Mouse sensitivity: " 2 100 "($sensitivity)" 2 "" "sensitivity $arg1"
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menuitemslider "Graphics detail: " 1 4 "(getgfxq)" 1 "low medium good best" "new_gfx_quality $arg1"
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menuitemslider "Sound detail: " 1 3 "(getsoundq)" 1 "low medium high" "new_sound_quality $arg1"
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@@ -163,10 +163,8 @@ alias new_sound_quality [
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]
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newmenu "reset settings"
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newmenu "Are you sure you want to reset ALL settings?"
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menuitem "Reset all settings?"
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menuitem "" ""
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menuitem "Yes, reset and quit now!" "resetcfg 1; quit"
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menuitem "No"
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@@ -202,8 +200,8 @@ menuitemslider "Mouse sensitivity: " 2 100 "($sensitivity)" 2 "" "sensitivity $a
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newmenu video
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menuitemtextinput "Screen width: " "$scr_w" "scr_w $arg1"
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menuitemtextinput "Screen height: " "$scr_h" "scr_h $arg1"
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menuitemtextinput "Screen width: " "$scr_w" "scr_w $arg1"
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menuitemtextinput "Screen height: " "$scr_h" "scr_h $arg1"
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menuitemcheckbox "Fullscreen: " "$fullscreen" "fullscreen $arg1"
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