packaging guide

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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driAn
2008-11-16 13:20:09 +00:00
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Packaging AssaultCube:
1. fresh cvs checkout (Don't start AC afterwards to avoid any changes)
2. delete config/saved.cfg if existent
3. make sure config/servers.cfg is empty
4. delete contents of folder screenshots/
5. delete contents of folder demos/
6. delete the whole source/ folder (Does not apply to Linux, as the Linux packages comes with full source)
7. delete the whole docs/autogen/ folder
8. Remove al unused resources, see unused_resources.txt
9. Copy shadow files (.dat) from another working AC installation (CVS) into the freshly exported directory
10.Delete the bin_*/ folders that are not needed by your platform
11.Package AC (.exe/.tgz/etc) and name it like AssaultCube_vMAJOR.MINOR.FORMAT on Windows this could be AssaultCube_v1.0.exe
This steps can be automatized, see source\vcpp\buildEnv\*.bat for examples.