"setfollowplayer CN" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -1707,6 +1707,12 @@ echo (pstat_weap 0)
|
||||
</arguments>
|
||||
</command>
|
||||
|
||||
<command name="setfollowplayer">
|
||||
<arguments>
|
||||
<argument token="C" description="clientnum" valueNotes="which player to follow"/>
|
||||
</arguments>
|
||||
</command>
|
||||
|
||||
<command name="alive">
|
||||
<description>Returns 1 if the local player is alive.</description>
|
||||
<examples>
|
||||
|
||||
@@ -1460,6 +1460,21 @@ playerent *updatefollowplayer(int shiftdirection)
|
||||
return players[player1->followplayercn];
|
||||
}
|
||||
|
||||
void setfollowplayer(int cn)
|
||||
{
|
||||
// silently ignores invalid player-cn value passed
|
||||
loopv(players) if(players[i])
|
||||
{
|
||||
if(player1->team != TEAM_SPECT && !watchingdemo && m_teammode && team_base(players[i]->team) != team_base(player1->team)) continue;
|
||||
if(players[i]->clientnum == cn)
|
||||
{
|
||||
if(player1->followplayercn != players[i]->clientnum) addmsg(SV_SPECTCN, "ri", cn);
|
||||
player1->followplayercn = cn;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// set new spect mode
|
||||
void spectate(int mode)
|
||||
{
|
||||
@@ -1526,6 +1541,7 @@ void changefollowplayer(int shift)
|
||||
COMMANDN(spectatemode, spectate, ARG_1INT);
|
||||
COMMAND(togglespect, ARG_NONE);
|
||||
COMMAND(changefollowplayer, ARG_1INT);
|
||||
COMMAND(setfollowplayer, ARG_1INT);
|
||||
|
||||
int isalive() { return player1->state==CS_ALIVE ? 1 : 0; }
|
||||
COMMANDN(alive, isalive, ARG_IVAL);
|
||||
|
||||
Reference in New Issue
Block a user