setmr is now hard coded..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -333,28 +333,6 @@ getscrext = [
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gamemodes_list = "TDM COOP DM SURV TSURV CTF PF BTDM BDM LSS OSOK TOSOK BOSOK HTF TKTF KTF"
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getmodeacr = [ result (at $gamemodes_list $gamemode) ]
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// setmr - Restart the current demo and fast forward to, a predefined minutes remaining.
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tmp_ff = 0
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setmr = [
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if (! $tmp_ff) [
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if (watchingdemo) [
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if (! (> $arg1 (- (div $gametimemaximum 60000) 1))) [
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if (! (< $arg1 1)) [
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tmp_mrem = (*f $arg1 60000)
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add2alias mapstartonce [
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tmp_svol = $soundvol
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checkinit mapstartonce [ if (!= $soundvol $tmp_svol) [ soundvol $tmp_svol ] ] // Ensure that soundvol is reset to original setting
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sleep (- (* $minutesremaining 60000) $tmp_mrem) [ gamespeed 100; soundvol $tmp_svol; tmp_ff = 0 ]
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soundvol 0; gamespeed 1000; tmp_ff = 1
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]
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demo $_demofile
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] [ echo (c 3)Error: (c 1)setmr (c 5)requires a positive, non-zero argument. ]
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] [ echo (c 3)Error: (c 5) $arg1 is not a valid minutes remaining to skip to in this demo. ]
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] [ echo (c 3)Error: (c 5)You are not currently watching a demo. ]
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]
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]
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// storesets - Generates an alias (list) of the current values for the given CVARs.
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omit_idents = "curname curteam idlebots name"
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