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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -121,6 +121,7 @@ struct dynent : physent // animated ent
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animstate prev[2], current[2]; // md2's need only [0], md3's need both for the lower&upper model
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int lastanimswitchtime[2];
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void *lastmodel[2];
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int lastrendered = 0;
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void stopmoving()
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{
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@@ -137,6 +138,7 @@ struct dynent : physent // animated ent
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lastanimswitchtime[i] = -1;
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lastmodel[i] = NULL;
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}
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lastrendered = 0;
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}
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void reset()
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