Back to Visual Studio 2008 (Project file is still 2008).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1,6 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cube", "cube.vcxproj", "{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}"
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cube", "cube.vcproj", "{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -8,7 +9,7 @@ Global
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Profile|Win32 = Profile|Win32
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Release|Win32 = Release|Win32
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Standalone Debug|Win32 = Standalone Debug|Win32
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Standalone Release|Win32 = Standalone Release|Win32
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Standalone|Win32 = Standalone|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Debug|Win32.ActiveCfg = Debug|Win32
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@@ -19,13 +20,10 @@ Global
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Release|Win32.Build.0 = Release|Win32
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Debug|Win32.ActiveCfg = Standalone Debug|Win32
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Debug|Win32.Build.0 = Standalone Debug|Win32
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Release|Win32.ActiveCfg = Standalone|Win32
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone Release|Win32.Build.0 = Standalone|Win32
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone|Win32.ActiveCfg = Standalone|Win32
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{1FAF5BB4-C49A-4124-9F23-188528BAE7C8}.Standalone|Win32.Build.0 = Standalone|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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DPBuild = 5
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EndGlobalSection
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EndGlobal
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