game modes macros "improved"

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lucas GAUTHERON
2011-08-15 18:46:22 +00:00
parent bfbce6aed2
commit 34933f7a52
+5 -5
View File
@@ -110,11 +110,11 @@ enum
GMODE_NUM
};
#define m_lms (gamemode==3 || gamemode==4 || gamemode == 20)
#define m_lms (gamemode==3 || gamemode==4 || gamemode==20)
#define m_ctf (gamemode==5)
#define m_pistol (gamemode==6 || gamemode==16 || gamemode==18)
#define m_lss (gamemode==9 || gamemode==17 || gamemode==19)
#define m_osok ((gamemode>=10 && gamemode<=12) || gamemode == 21)
#define m_osok ((gamemode>=10 && gamemode<=12) || gamemode==21)
#define m_htf (gamemode==13)
#define m_ktf (gamemode==14 || gamemode==15)
@@ -124,11 +124,11 @@ enum
#define m_noprimary (m_pistol || m_lss)
#define m_noguns (m_nopistol && m_noprimary)
#define m_arena (m_lms || m_lss || m_osok)
#define m_teammode (gamemode==0 || gamemode==4 || gamemode==5 || gamemode==7 || gamemode==11 || gamemode==13 || gamemode==14 || gamemode==16 || gamemode == 17 || gamemode >= 20)
#define m_teammode (gamemode==0 || gamemode==4 || gamemode==5 || gamemode==7 || gamemode==11 || gamemode==13 || gamemode==14 || gamemode==16 || gamemode==17 || gamemode==20 || gamemode==21)
#define m_tarena (m_arena && m_teammode)
#define m_botmode (gamemode==7 || gamemode == 8 || gamemode==12 || gamemode>=18)
#define m_botmode (gamemode==7 || gamemode == 8 || gamemode==12 || (gamemode>=18 && gamemode<=21))
#define m_valid(mode) (((mode)>=0 && (mode)<GMODE_NUM) || (mode) == -1)
#define m_mp(mode) (m_valid(mode) && (mode)>=0 && (mode)!=7 && (mode)!=8 && (mode)!=12 && (mode)<18)
#define m_mp(mode) (m_valid(mode) && (mode)>=0 && (mode)!=7 && (mode)!=8 && (mode)!=12 && ((mode)<18 || (mode)>21))
#define m_demo (gamemode==-1)
#define m_coop (gamemode==1)
#define m_flags (m_ctf || m_htf || m_ktf)