Map updates & fixes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -76,11 +76,12 @@ mapmodel 0 0 0 0 "flyer" //54
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mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit!
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mapmodel 1 1 0 0 "aard" //56 @ Clipped now, so that you go over the box, not through it.
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mapmodel 0 8 0 0 "nothing" //57 @ Clipping of "0 8 0 0" used for fences/posts/gates.
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mapmodel 3 1 0 0 "comp_bridge" //58
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mapmodel 3 1 0 0 "comp_bridge" //58sss
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mapmodel 1 3 0 0 "toca/wheel" //59
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mapmodel 2 1 0 0 "toca/tyre" //60
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mapmodel 1 3 0 0 "toca/trashcan" //61
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mapmodel 1 2 0 0 "toca/trashbag" //62
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mapmodel 0 1 0 0 "toca/cinderblock" //63
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@@ -83,6 +83,9 @@ mapmodel 0 1 0 0 "toca/cinderblock" //63
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mapmodel 2 1 0 0 "toca/tyre" //64
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mapmodel 1 3 0 0 "toca/trashcan" //65
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mapmodel 1 3 0 0 "toca/wheel" //66
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mapmodel 0 0 0 0 "toca/securitycam/vertmount" //67
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mapmodel 0 0 0 0 "toca/securitycam/wallmount" //68
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mapmodel 0 0 0 0 "toca/securitycam/secucam" //69
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// skybox for this map - check /packages/skymaps/
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