script "mapmodelzoff" to allow negative z-offsets for mapmodels
A mapmodel entity is placed at a z-coordinate that is based on the floor height of map geometry and a z-offset. The z-offset is a sum of the entity attribute 3 and the third mapmodel slot parameter. The entity z-offset can range from 0 to 255 while the mapmodel slot parameter can be any integer including negative numbers. So, to place a mapmodel below floor height, the mapmodel slot parameter has to be negative. This script decreases the mapmodel slot parameter by one and increases the z-offset of every mapmodel which uses that slot also by one. This means, that all mapmodel are exact in the same place afterwards - but the entity z-offset now has room to lower the mapmodel by one more cube. The script requires one parameter: the mapmodel slot number. If you need more z-offset available, run the script several times. DOCREF mapmodelzoff
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@@ -36,6 +36,18 @@ const convertclips [
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// increase legroom for mapmodels by decreasing the z-offset of a map config mapmodel slot
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// and simultaneously increasing the z-offset of all affected map model entities
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// (this is to counteract the fact, that the z-offset of an entity can only hold positive numbers - using the ability of the slot config to use negative numbers))
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// this will not change anything visible in the map - but allow a mapmodel to be lowered further than before
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// the only argument is the slot number - for more leg room, repeat the script
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const mapmodelzoff [
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if (strlen (editmapmodelslot $arg1)) [ // invalid slot returns empty string
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looplist (editmapmodelslot $arg1) [rad h zoff snap path] [editmapmodelslot $arg1 "" "" (- $zoff 1) ; echo $path in slot # $arg1 : new z-offset (- $zoff 1)]
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looplist (mapmodelslotusage $arg1) ii [editentity $ii "" "" "" "" "" (+ 1 (at (editentity $ii) 6)) ; echo adjusted entity # $ii]
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]
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]
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// "gibsgore" command:
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// This command controls gib Speed/Number/TTL all in one variable.
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const gibsgore [
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