Changed multiplayer menus to adapt new vote/master changes. Updated changelog.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1821 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-04-22 03:30:26 +00:00
parent 1573eb8b91
commit 3988689ac1
2 changed files with 36 additions and 38 deletions
+28 -36
View File
@@ -1,48 +1,40 @@
newmenu multiplayer
menuitem "Join Game" "showmenu server"
menuitem "Join LAN Game" "lanconnect"
menuitem "Update Servers" "updatefrommaster;showmenu server"
menuitem "Disconnect" "disconnect"
menuitem "Vote" "showmenu gamemode"
menuitem "Chat" "saycommand"
menuitem "Team Chat" "saycommand %"
menuitem "VoiceCom" "showmenu voicecom"
menuitem "Server Operator" "showmenu [server operator]"
menuitem "Join a server" "showmenu server"
menuitem "Update servers" "updatefrommaster; showmenu server"
menuitem "Join LAN Game" "lanconnect"
menuitem "Disconnect" "disconnect"
menuitem "Server voting..." [ showmenu "Server voting" ]
menuitem "Chat" "saycommand"
menuitem "Team Chat" "saycommand %"
menuitem "VoiceCom" "showmenu voicecom"
newmenu "Server voting"
newmenu gamemode
menuitem "Vote to change mode/map" "showmenu Gamemode"
menuitem "Vote to change mastermode" "showmenu Mastermode"
menuitem "Vote to force a team change" [ showmenu "force team" ]
menuitem "Vote to kick a player" [showmenu "kick player"]
menuitem "Vote to ban a player" [showmenu "ban player"]
menuitem "Vote to remove bans" "removebans"
menuitem "Team Deathmatch" "mode 0; showmenu maps"
menuitem "Deathmatch" "mode 2; showmenu maps"
menuitem "Team Survivor" "mode 4; showmenu maps"
menuitem "Survivor" "mode 3; showmenu maps"
menuitem "Capture the Flag" "mode 5; showmenu maps_ctf"
menuitem "Pistol Frenzy" "mode 6; showmenu maps"
newmenu Gamemode
menuitem "Team Deathmatch" "mode 0; showmenu maps"
menuitem "Deathmatch" "mode 2; showmenu maps"
menuitem "Team Survivor" "mode 4; showmenu maps"
menuitem "Survivor" "mode 3; showmenu maps"
menuitem "Capture the Flag" "mode 5; showmenu maps_ctf"
menuitem "Pistol Frenzy" "mode 6; showmenu maps"
menuitem "Last Swiss Standing" "mode 9; showmenu maps"
menuitem "One Shot, One Kill" "mode 10; showmenu maps"
menuitem "Team One Shot, One Kill" "mode 11; showmenu maps"
newmenu "server operator"
menuitem "Claim Master" "setmaster 1"
menuitem "Give Up Master" "setmaster 0"
menuitem "Claim Admin" "saycommand /setadmin 1 myPassword"
menuitem "Give Up Admin" "setadmin 0"
menuitem "" ""
menuitem "Set Mastermode" "showmenu mastermode"
menuitem "Change Mode/Map" "showmenu gamemode"
menuitem "Force Team Change" [showmenu "force team"]
menuitem "Kick Player" [showmenu "kick player"]
menuitem "Ban Player" [showmenu "ban player"]
menuitem "Remove Bans" "removebans"
menuitem "Give Master" [showmenu "give master"]
menuitem "One Shot, One Kill" "mode 10; showmenu maps"
menuitem "Team One Shot, One Kill" "mode 11; showmenu maps"
newmenu mastermode
newmenu Mastermode
menuitem "Open" "mastermode 0"
menuitem "Private" "mastermode 1"
menuitem "Unlock the server (open)" "mastermode 0"
menuitem "Lock the server (private)" "mastermode 1"
newmenu voicecom 1 1
+8 -2
View File
@@ -25,7 +25,6 @@ NEW STUFF!
* New netcode with various new features and changes.
* Muzzle flashes.
* OpenAL support (Allows for 5.1 surround sound).
* Bullet ricochet sounds.
* Brand new mapmodels made by Toca.
@@ -35,7 +34,7 @@ Feature changes:
* Map menu shows ALL maps in the maps directory.
* Dropflag support.
* Whois command.
* Sauer mapsounds backport.
* Sauerbraten ambient map-sounds backport.
* Auto-getmap and CFG sending.
* New (C#) masterserver.
* CSL (cube server lister) support.
@@ -52,6 +51,9 @@ Feature changes:
* Bullethole sound effects.
* Cursor now makes a nice flickering effect.
* Sliders, checkboxes and text-inputs now available for menus.
* There is no more "master" (setmaster 1) system, as the voting system has taken its place.
* Menu sounds.
* Bullet ricochet sounds.
Small Changes:
@@ -67,6 +69,7 @@ Small Changes:
* Wider server-list.
* Reset binds command.
* Reset all settings command.
* HUDgun, etc doesn't appear while in editmode.
Bugs (from 0.93) fixes:
@@ -77,4 +80,7 @@ Bugs (from 0.93) fixes:
* "Unknown" servers now show as "empty".
* Forceteam/autoteam/team change issues fixed.
* HUD gun no longer appears to go through walls.
* Fixed reloading while scoping issue.
* "hideradar 0" doesn't disable the minimap anymore.
* Scope is always drawn at correct aspect ratio now.