colored ping in serverbrowser?

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lucas GAUTHERON
2011-05-11 15:50:15 +00:00
parent 7782e8947d
commit 3a9d59ceb3
3 changed files with 11 additions and 6 deletions
+8 -1
View File
@@ -158,7 +158,14 @@ void renderscore(playerent *d)
}
else
{
sprintf(lagping,"%s/%s",colorpj(d->plag),colorping(d->ping));
if(multiplayer(false))
{
sprintf(lagping,"%s/%s",colorpj(d->plag), colorping(d->ping));
}
else
{
sprintf(lagping,"%d/%d",d->plag, d->ping);
}
}
/* const char *clag = team_isspect(d->team) ? "SPECT" : (d->state==CS_LAGGED ? "LAG" : colorpj(d->plag));
const char *cping = colorping(d->ping);*/