colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -158,7 +158,14 @@ void renderscore(playerent *d)
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(lagping,"%s/%s",colorpj(d->plag),colorping(d->ping));
|
||||
if(multiplayer(false))
|
||||
{
|
||||
sprintf(lagping,"%s/%s",colorpj(d->plag), colorping(d->ping));
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(lagping,"%d/%d",d->plag, d->ping);
|
||||
}
|
||||
}
|
||||
/* const char *clag = team_isspect(d->team) ? "SPECT" : (d->state==CS_LAGGED ? "LAG" : colorpj(d->plag));
|
||||
const char *cping = colorping(d->ping);*/
|
||||
|
||||
Reference in New Issue
Block a user