allow for more room in progress bar

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-10-03 23:20:05 +00:00
parent a29fc7a531
commit 3dcafcbe7c
+2 -2
View File
@@ -626,7 +626,7 @@ void loadingscreen(const char *fmt, ...)
static void bar(float bar, int o, float r, float g, float b)
{
int side = 2*FONTH;
float x1 = side, x2 = bar*(VIRTW-2*side)+side;
float x1 = side, x2 = bar*(VIRTW*1.2f-2*side)+side;
float y1 = o*FONTH;
glColor3f(r, g, b);
glBegin(GL_TRIANGLE_STRIP);
@@ -664,7 +664,7 @@ void show_out_of_renderloop_progress(float bar1, const char *text1, float bar2,
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glOrtho(0, VIRTW, VIRTH, 0, -1, 1);
glOrtho(0, VIRTW*1.2f, VIRTH*1.2f, 0, -1, 1);
glLineWidth(3);