fix mixed types

This commit is contained in:
flowtron
2021-08-16 17:32:06 +02:00
parent e7016f4f83
commit 3e6a8fe29d
+1 -2
View File
@@ -523,14 +523,13 @@ void recomputecamera()
case SM_FLY:
{
resetcamera();
camera1->type = ENT_PLAYER;
camera1->eyeheight = 1.0f;
if(camera1->pitch==-90) camera1->pitch = 0; // from SM_OVERVIEW; location/yaw may be ugly => use a playerstart
break;
}
case SM_OVERVIEW:
{
// TODO : fix water rendering
camera1->type = ENT_CAMERA;
camera1->o.x = clmapdims.xm;
camera1->o.y = clmapdims.ym;
camera1->o.z = clmapdims.maxceil + 1;