reset shadowyaw on map start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -615,6 +615,7 @@ void startmap(const char *name) // called just after a map load
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setvar("paused", 0);
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setvar("fog", 180);
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setvar("fogcolour", 0x8099B3);
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setvar("shadowyaw", 45);
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showscores(false);
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intermission = false;
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minutesremaining = -1;
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