added: dropped ceiling & paint can models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7168 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -206,6 +206,12 @@ mapmodel 0 0 0 0 "toca/plants/grass" // 175
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mapmodel 0 0 0 0 "cleaner/traffic_cones/up" // 176
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mapmodel 0 0 0 0 "cleaner/traffic_cones/down" // 177
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mapmodel 0 0 0 0 "cleaner/extinguisher" //178
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mapmodel 0 1 0 0 "toca/paintcan" //179
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mapmodel 0 0 0 0 "toca/droppedceiling/frame" //180
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mapmodel 0 0 0 0 "toca/droppedceiling/tiles" //181
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mapmodel 0 0 0 0 "toca/droppedceiling/single" //182
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mapmodel 0 0 0 0 "toca/droppedceiling/light1" //183
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mapmodel 0 0 0 0 "toca/droppedceiling/light2" //184
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// NOTE: There is a hard-limit maximum of 256 "mapmodel" commands.
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@@ -702,6 +708,7 @@ texture 0 "makke/rb_window.jpg"
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// texture 0 "toca/sand1.jpg"
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// texture 0 "toca/ice1.jpg"
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// texture 0 "toca/oldwall.jpg"
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// texture 0 "toca/droppedceiling.jpg"
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mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up!
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@@ -42,7 +42,14 @@ mapmodel 0 0 0 0 "toca/doors/2" // 36
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mapmodel 0 0 0 0 "toca/doors/1" // 37
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mapmodel 0 0 0 0 "toca/decals/windows/1" // 38
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mapmodel 0 0 0 0 "toca/decals/manhole/2" // 39
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mapmodel 0 0 0 0 "cleaner/extinguisher" // 400
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mapmodel 0 0 0 0 "cleaner/extinguisher" // 40
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mapmodel 0 0 0 0 "toca/droppedceiling/frame" //41
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mapmodel 0 0 0 0 "toca/droppedceiling/tiles" //42
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mapmodel 0 1 0 0 "toca/paintcan" //43
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mapmodel 0 0 0 0 "toca/droppedceiling/single" //44
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mapmodel 0 0 0 0 "toca/droppedceiling/light1" //45
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mapmodel 0 0 0 0 "toca/droppedceiling/light2" //46
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loadsky "textures/skymaps/steini/steini4"
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@@ -64,7 +71,7 @@ texture 0 "toca/dirt1.jpg"
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texture 0 "toca/sand1.jpg"
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texture 0 "toca/ice1.jpg"
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texture 0 "toca/oldwall.jpg"
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texture 0 "DigitalFlux/gray_bricks_01.jpg"
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texture 0 "toca/droppedceiling.jpg"
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texture 0 "makke/bricks_2.jpg"
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texture 0 "makke/bricks_3.jpg"
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texture 0 "makke/brickwall.jpg"
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md3load tris.md3
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md3skin mesh ../skin.jpg
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mdlcullface 0
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mdlvertexlight 1
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md3load tris.md3
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md3skin mesh ../skin.jpg
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md3skin light ../lights.jpg
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mdlcullface 0
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mdlvertexlight 1
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md3load tris.md3
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md3skin mesh ../skin.jpg
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md3skin light ../lights.jpg
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mdlcullface 0
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mdlvertexlight 1
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md3load tris.md3
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md3skin mesh ../skin.jpg
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mdlcullface 0
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mdlvertexlight 1
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md3load tris.md3
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md3skin mesh ../skin.jpg
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mdlcullface 0
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mdlvertexlight 1
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