ignore playing of stale sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -809,7 +809,6 @@ struct location : sourceowner
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void play()
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{
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ASSERT(!stale);
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if(stale) return;
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updatepos();
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