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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -52,7 +52,8 @@ extern Texture *crosshair;
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extern void gl_init(int w, int h, int bpp, int depth, int fsaa);
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extern void cleangl();
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extern void gl_drawframe(int w, int h, float changelod, float curfps);
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extern Texture *textureload(const char *name, bool clamp = false);
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extern void createtexture(int tnum, int w, int h, void *pixels, int clamp, GLenum format);
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extern Texture *textureload(const char *name, int clamp = 0);
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extern void mipstats(int a, int b, int c);
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extern void addstrip(int type, int tex, int start, int n);
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extern int lookuptexture(int tex, int &xs, int &ys);
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