fix typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -280,7 +280,7 @@ void showhudextras(char hudextras, char value){
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int lastspawn = 0;
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VAR(voicecommsounds, 0, 1, 2);
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VAR(voicecomsounds, 0, 1, 2);
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void parsemessages(int cn, playerent *d, ucharbuf &p)
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{
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@@ -345,7 +345,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
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if(d) d->lastvoicecom = lastmillis;
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if(!d || !(d->muted || d->ignored)) {
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int t = getint(p);
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if ( voicecommsounds == 1 || (voicecommsounds == 2 && m_teammode) ) audiomgr.playsound(t, SP_HIGH);
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if ( voicecomsounds == 1 || (voicecomsounds == 2 && m_teammode) ) audiomgr.playsound(t, SP_HIGH);
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}
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break;
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}
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@@ -353,7 +353,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
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{
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if(!d || !(d->muted || d->ignored)) {
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int t = getint(p);
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if ( voicecommsounds == 1 ) audiomgr.playsound(t, SP_HIGH);
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if ( voicecomsounds == 1 ) audiomgr.playsound(t, SP_HIGH);
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}
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if(d) d->lastvoicecom = lastmillis;
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break;
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